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- batko 1m
- SacredWest 25s
- Grig 3m
- Varolokkur 2m
- kroack 30s machine! I have invented a time
- Sulfurado 1m
- Dogigi 36m
- Paullove 1h
- Succuboi 2m
- BCingyou 1m
- fopsy 9m
- Rhea 56m youtu.be/RsW66teC0BQ
- Tax 26m @invis is the biz! whoops.
- jsmith225 18m
- BlaDed_Cloud 49s
- ZaCyril 19s
- beandip 22m *DOUBLE* t(0_0t) *DEUUUCE!*
- BubbleKangaroo 8m
- Spark 14s C'est la vie!
- PsycoticCone 13s
- Dawnshot 13m
- Ryuzaki4Days 15s Take drugs. Kill a bear.
- 0x1mm 1m
- Echtastic 27s
- Ceadoc 23m
- Athimals 13s
- Laerad 2m
- Nymphali 16s
- Wonderland 35s
- RedProtokoll 1m
- Majere_Draven 4s
- Kiwi 15s I guess there's always something killing me.
- Andromeda 8m
- CookieJarvis 1m
- Hivemind 37m
- Fayia 3h
- AndyFox 13h
j Johnny 1h New Code Written Nightly. Not a GM.
j Fengshui 26m http://www.amazon.com/dp/B00M0DV5IQ <- My Book
And 26 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Help for 'door'

Syntax: push open on
       open
       close
       lock

There are numerous different kinds of doors on Sindome. Simple key-based doors are relatively uncommon. Most doors are keypad or retinal scanning doors.

Some doors have a keypad on only one side, such as CUBE HOTELS. These doors may lock automatically when closed. This will typically be indicated by the entry light going red.

Some doors, like apartments, may not lock automatically and instead, you will need to type 'lock '.

To unlock an apartment or cube door, you can type 'push open on ' which will UNLOCK the door. This is usually symbolized with the entry light going green. This just means the door is unlocked. It can be opened from either the inside or the outside at this point.

To open a closed but unlocked door you use 'open '.

Be wary, some apartment doors can be upgraded so that they require the entry combo to get in OR to get out.

There are specific help files available for certain types of doors. For example, if it is a combo lock door (one where you put the code in) you can type 'help doorname' where doorname is the FULL EXIT NAME of the door. This means doing 'help o' will not work, but doing 'help out' might.

Examples:

help hallway
help east

Using the alias like 'help h' will not work. You must use the long name for the exit, not the short alias.

For retinal scanner exits, you can 'verify me for '.

Please review the help files associated with the specific door. If you continue to have trouble you can ask for help from other players on the xgame help channel.

SEE ALSO:
help channels
help game-help
*Last Updated: 09/04/19 by Mench*
Published:
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HOST: moo.sindome.org

PORT: 5555

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