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- Diani 5s Shake hands with him! Charm her!
- Malakai 6s
- Selly 10s
- Valentine 1m
- crashdown 22s
- Malanth 13m
- DiamondNine 1m
- Atheran 19s
- DoctorWest 5m
- Speccy 30s
- Jain 8s
- Baron17 11m
- soultrip 6m https://youtu.be/OY4XiE6ZzYo
- Storm 10m
- Hippo 1m
- attaboy 1m
- Barrien 2m
- OPAhostile 8s
- Napoleon 6m Bad bish is bad.
- YourLeftHand 28m
- Jper 24s
- Vera 49s youtu.be/wmOw-jplSMk
- Marioanius 4m Hamilton wrote, the other 51!
- Ghostinthekeys 1m
- jsmith225 32s
- Cyberpunker 7s
- Fire 12s https://i.imgur.com/CF2ywFy.jpg
- Neekly 1h
- Tequilajoe 12s
- stylo 4h
- Newbs21 10m We're all crazy here!
j Johnny 48m New Code Written Nightly. Not a GM.
- Azelle 8m
a Cerberus 1m Head Builder & GM when I need to
And 28 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Help for 'movement'

The descriptions of most rooms outline the directions in which exits exist. Typical directions include the eight compass points ('north', 'south', 'east', 'west', 'northeast', 'southeast', 'northwest', and 'southwest'), 'up', 'down', and 'out'.

To go in a particular direction, simply type the name of that direction (e.g, 'north', 'up'). The name of the direction can usually be abbreviated to one or two characters (e.g., 'n', 'sw'). You can also type 'go ' to move; this is particularly useful if you know you're going to type several movement commands in a row (see 'help go').

In addition, Sindome has the following RP movement commands:

sneak - Hide and move in the given direction. Note that this works like the 'go' command. Also, you can intermix sneak and go commands in the series of movement commands (e.g., 'go n n n e sneak e n').

follow - Will inform you and the other person that you are going to automatically follow them.

shadow - The sneaky form of 'follow'.

escort - You will move with the other person when they move. Requires them @trust you.

Note: A given direction, referred to in the game as an 'exit' may be of several types. The default exit is one in which you can freely pass. Sindome also has gates, fences, doors that lock by a variety of means, doors that sense your presence, doors that require certain keys, one-way doors and even airlocks.

Common things you can do to a door:

Inspect it.
Examine it.
Knock on it.
Attempt to bash it down.
Look at/through it (some doors have windows or are made of glass.)
Enter commands on its keypad.
Verify your eye/palm on a biometric reader.
Etc, Etc, Etc

See Also; Slither's Movement on Sindome Tutorial Video - http://sindo.me/ByU1CzS4Z
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Connection Info

HOST: moo.sindome.org

PORT: 5555

Video: Initial Signup

Walk through signing up for Sindome and getting started with your first character!

Video: IC vs OOC

Learn what IC and OOC mean, how they effect you, rules you should be aware of, and more commands you should know.