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- Halyon 46s
- fujiyamyam 10s
- Waiguoren_Guest 7m [Welcome to Sindome]
- SirTea 3s
- Fire 7s https://i.imgur.com/CF2ywFy.jpg
- Straights 4s
w Storm 19m I dabble in the puppeting.
- Jade1202 52s
- geoux 11s Yikes!
- geouxx 3s
- Baguette 12s ye boi
- FairyBlue 4s
- Baron17 16s
- Warlord203 1s
- Napoleon 1m Bad bish is bad.
- BCingyou 12s
- NovaQuinn 3m
- Vandergrift 3m
- Revex 51s
- Strummer 9m
- Echtastic 4s
- Cosmic 3m
- Archer 9m
- Supermarket 8s Chute her! Chute heeeer!
- pfh 27s
- Damarung 1s
- Tayalex 36m
- Majere_Draven 50s
- whatislove00 2m
- ComradeNitro 20m
- FancyPenguin 39s
- Varolokkur 7m
j Johnny 2h New Code Written Nightly. Not a GM.
- TalonCzar 2h
- Rhex 15m
- Brozilla 5m
And 29 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Help for 'props'

PROPS

A prop is an object made by a player from a material into a non-clothing object meant to represent an item, but providing no functionality for that item. Plainly, a prop is a make-believe version of something.

Props should be used sparingly and may not be created if there is a real object out in the game already. This is a moving limit, as new objects are coded from time to time.

A good example of a prop would be a walking stick (as long as it wasn't giving the appearance that it could be a good weapon) or a simple music player.

A bad example of a prop would be a box of electronic parts or transforming cyber hoodie.

If you have a question on if something would make a good prop, please use xhelp.

SEE ALSO:
help tailoring
help prog-cloth
help xhelp
*Last Updated: 06/17/18 by Fengshui*
Published:
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HOST: moo.sindome.org

PORT: 5555

Video: Initial Signup

Walk through signing up for Sindome and getting started with your first character!

Video: IC vs OOC

Learn what IC and OOC mean, how they effect you, rules you should be aware of, and more commands you should know.