All About Character's Stats
the relative measure of a persons physical strength
Muscle (MUS) defines the amount a person can lift,
pry, bend, etc.
the relative measure of a persons general awareness
Awareness (AWR) is a measure of a person's ability
to notice things.
Outlook (OUT) is a measure of how a person sees
the general level of how fit a person is
Stamina (STM) measures how long a person can stick
it out in a exhaustive activity.
Toughness (TGH) measures how much a person can take
before wearing out from physical stress.
a person's general speed as well as his motion control
Coordination (CRD) measures how well a person can aim
a gun or walk on a thin rope.
Quickness (QCK) is number score of a person's speed
in all things.
all a person's understanding
Technology (TCH) rates how well a person understands
Knowledge (KNW) is any knowledge that's not technical
a persons general appearance and like-ability.
Appearance (APR) is a look, be it low like a street
urchin or high like a CEO of a corp.
Charm (CHM) defines how a character gets along with
how often a person's luck might save their ass
a measure of how exhausted a person is
Stats and skills work together. Each skill check which the game rolls for you involves at least one specific stat or sub-stat.
See Also: help skills
See Also: help languages
See Also: help luck
See Also help fatigue