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- Supermarket 0s Sleep is a sexy lover.
- Sli 4m
- Dumpster 9s
- Pomegranate 1m
- Vivvykins 19m
- Kisaki 10s Don't Stop Music...
- Atheran 1m
- Fire 15m
- Grey0 15m
- Solshine 25s
- Jameson 15m making the eternal black firmament my side bitch
- waddlerafter 50s
- Jaydon2317 21s
- Lycanthorph 2m
- Sara 15s
- attaboy 5s
- Dawnshot 1s
- Taoimean 14m
- whatislove00 34s
- NovaQuinn 6s
- jsmith225 3m
- Storm 34s
- FancyPenguin 15m
- Baron17 2h
- Baguette 7m ye boi
- BCingyou 2m
- coconut 1m
- crashdown 4m
- geoux 4s
- KalaniPup 23m
j Johnny 1d New Code Written Nightly. Not a GM.
- deepBlue 9h
- NimbleZone 1h
a Cerberus 8m Head Builder & GM when I need to
- SacredWest 1h
And 32 more hiding and/or disguised
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Help for 'tailor-play'

Tailoring can be abused. Don't do that.

-Be coherent with your skill level: For example, if your character's tailoring skill is 'mediocre' it makes little sense to craft 'an alluring masterpiece that draws the attention of everyone in the room'.

-Don't abuse descriptions: Similarly, stating that a piece of clothing 'entices your imagination' or something that involves another player's actions or feelings is inappropiate and considered powergaming.

-Respect materials: cotton is cotton, not white gold. Stick to the material you're using. It's ok to add beads or rhinestones for instance, but not to make a gold pendant out of a bolt of leather.

-Respect intentions: Tailoring is for making clothes, not props. Don't make musical instruments, baby alligators, severed human limbs, weapons, vehicles, just don't make props with material.

-Brevity: try to keep your messages on the brief side. Making a text wall for a single item worn discourages players from reading your char's descriptions or even looking at them.

-Be original: doing a replica of an item already sold in stores is bad. Don't make plain silk dress shirts, simple sneakers, or microdresses, those already exist in game.

-Don't cheat: making items that try to pass as hoodies, ponchos, shrouds, umbrellas, or specially armor is not cool. Don't try to make anything that can confuse a player -- tailored items can't be codedly used as disguises or armor.

Furthermore, it's possible to simply fail at tailoring. Inadequately-skilled people who get their hands on some material might find that they can't make it into what they want to make it into, or, can't finish it once they get started. Beyond this coded hurdle, adhere to the guidelines above.

Be fair, be themely, be realistic.
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PORT: 5555

Video: Initial Signup

Walk through signing up for Sindome and getting started with your first character!

Video: IC vs OOC

Learn what IC and OOC mean, how they effect you, rules you should be aware of, and more commands you should know.