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- Valentine 1s
- Malakai 19s
c Mephisto 12m Malt doch nicht immer den Teufel an die Wand.
- Kazaf 2m
- Grey0 35m
a Glitch 5m I am the one who puppets.
- Baron17 16s
- coconut 5s
- OPAhostile 2m
- DiamondNine 54s
- Vera 4s youtu.be/wmOw-jplSMk
- Malanth 1m
- crashdown 1m
- Ghostinthekeys 1m
j Johnny 3h New Code Written Nightly. Not a GM.
- Neekly 2m
- Storm 13m
- SacredWest 3h
- Napoleon 5m Bad bish is bad.
- stylo 50m
- attaboy 4s
- Barrien 7m
- Chrissl1983 3s Really enjoying this awesome game to the fullest!
- Azelle 8h
- Cyberpunker 3m
a Cerberus 7h Head Builder & GM when I need to
- jsmith225 4h
And 16 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Help for 'tailor-play'

Tailoring can be abused. Don't do that.

-Be coherent with your skill level: For example, if your character's tailoring skill is 'mediocre' it makes little sense to craft 'an alluring masterpiece that draws the attention of everyone in the room'.

-Don't abuse descriptions: Similarly, stating that a piece of clothing 'entices your imagination' or something that involves another player's actions or feelings is inappropiate and considered powergaming.

-Respect materials: cotton is cotton, not white gold. Stick to the material you're using. It's ok to add beads or rhinestones for instance, but not to make a gold pendant out of a bolt of leather.

-Respect intentions: Tailoring is for making clothes, not props. Don't make musical instruments, baby alligators, severed human limbs, weapons, vehicles, just don't make props with material.

-Brevity: try to keep your messages on the brief side. Making a text wall for a single item worn discourages players from reading your char's descriptions or even looking at them.

-Be original: doing a replica of an item already sold in stores is bad. Don't make plain silk dress shirts, simple sneakers, or microdresses, those already exist in game.

-Don't cheat: making items that try to pass as hoodies, ponchos, shrouds, umbrellas, or specially armor is not cool. Don't try to make anything that can confuse a player -- tailored items can't be codedly used as disguises or armor.

Furthermore, it's possible to simply fail at tailoring. Inadequately-skilled people who get their hands on some material might find that they can't make it into what they want to make it into, or, can't finish it once they get started. Beyond this coded hurdle, adhere to the guidelines above.

Be fair, be themely, be realistic.
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Connection Info

HOST: moo.sindome.org

PORT: 5555

Video: Initial Signup

Walk through signing up for Sindome and getting started with your first character!

Video: IC vs OOC

Learn what IC and OOC mean, how they effect you, rules you should be aware of, and more commands you should know.