Reset Password
Existing players used to logging in with their character name and moo password must signup for a website account.
- zxq 3m
- Napoleon 7m
a Mench 3h Doing a bit of everything.
And 17 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

No part 2 yet, but some new verbs.
So you can start REALLY doing damage.

My fucking head hurts, and the tips of my fingers are raw, and my eyes are bloodshot and I'm hungry, but I got it done.

@scripts - Lists your scripts.
@test-script - Tests a script. Follow the prompts.
@list-script - Displays a script
@submit-script - Submits a script for GM approval. Please do not submit a script until it parses correctly with @test-script.

Questions, comments, and screams of agony about the verbs go here.

I'm going to get some food and then to bed so I won't be a grump. G'night.

-Kevlar

Thank you! You are the bomb-diggity. �I got up early before school hoping it would be up and running. *dances around ecstatically and hugs you*

************************

Ok, I've run my first one through and the first problem I'm having is with these lines:
avatar %player $dream_avatar "%avatar"
move %Rychek to %bar
move %avatar to %bar

It is telling me:
Error parsing word 2: The variable '%avatar' wasn't defined.

What does this mean?

(Edited by Tylissa at 7:39 am on Sep. 16, 2002)

Well that's awfully funny.

When I run:
avatar %player $dream_avatar "%avatar"
move %Rychek to %bar
move %avatar to %bar

I get the following: (please include all the output next time)

Error while running 'test', on line 2:
Error parsing word 2: The variable '%Rychek' wasn't defined.

Can you guess why?

-Kevlar

Yeah, good point. That's because in the fragment I gave you Rychek was never mentioned before. Here's the whole thing up until that point:

create $npc "%Gangrel"
rename %Gangrel "Gangrel"
describe %Gangrel as "An elephant of a man, with squinty brown eyes and greasy dredlocks.  There is a lump protruding from his synth-leather jacket, about the size and shape of a gun."
create $npc "%Razor"
rename %Razor "Razor"
describe %Razor as "A pretty woman, long black tresses flowing to her waist.  Her cold stare makes you feel uncomfortable, and she is dressed completely in black, shiny, skin tight leather. She carries a three-tailed whip at her side, slashing it idly this way and that."
create $npc "%Rychek"
rename %Rychek "Rychek"
describe %Rychek as "insert usual description here"
create $room "%bar"
rename %bar as "The Drome."
describe %bar as "insert usual description here"
avatar %player $dream_avatar "%avatar"
move %Rychek to %bar
move %avatar to %bar

Is it cause you create an NPC, and name him Rychek?
No, that's not why.

Tylissa: I don't know. Gimmie a min...

Because there's a problem when testing using the avatar and a previously undefined script that has not shown up in our previous testing.

Thank you for the through testing and paitence in sticking with this new system. Your support, contribution, and paitence is absolutely most appreaciated.

The problem has been resolved.

If something like this happens again, and it defy's all logic, just let me know how to reproduce it and it will be fixed.

Peace.

-Kevlar

Thank you!  You're way much on top of things, it hardly required patience. You could have waited a week but you got it up in the same day.

Luv ya,

Kevlar~
I know you wanted to work on some scripts with me tonight, but I just got asked to go out. It's about 8:15 here now, I'll be back around 11:00 my time, so I suppose around 8 yours. Probably a good time for you anyway. Hopefully I'll see you then.
   ~Miriam

:)