This has me wondering, for those of you who choose not to use the WebClient, what are your reasons? What do we need to make better about it?
This has me wondering, for those of you who choose not to use the WebClient, what are your reasons? What do we need to make better about it?
Now, don't get me wrong. The webclient is otherwise perfect. I love it in every aspect. However sometimes it doesn't just cut it for me :)
If I do get the opportunity to actually sit at my computer, I always utilize the web client. It works very well there.
However, the webclient seems to be more resource (CPU and Memory) and data heavy then a simple client. It also seems to be more sensitive to patchy connections. So I might break out a simple mud client when I know I'm traveling through patchy areas, using a low end device, low on data and the like.
When I first started Sindome I still played a few other MOO/MUDs and I preferred to have one client for them all. But all others have been left behind so it's no longer a concern.
Lastly, I remember having the webclient sometimes work well and sometimes not work at all on my phone. So I eventually just decided to use a simple client on it as data and spotty connectivity were already concerns anyways.
The https://pubclient.sindome.org/ works on the other hand but I get these blank squares showing up as text on chrome, so I use firefox... which can lag and crash out when I highlight text.