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- dashvrelix 53s
- Rabajoie 3m
- Baguette 32m ye boi
- Andreas6191 36m
- Atheran 2s
- Grey0 2m
- OpaqueMonolith 41s
- Stiza13 28s
- DiamondNine 6s
- KRPNGDEATH 1m
- pfh 6m
- waddlerafter 1h
- Dani 19s
- Praxus 1m
- Diani 33s Why do you write like you're running out of time?
- BCingyou 4m
- Archer 9m
- Baron17 3m
- Warlord203 8s
- SacredWest 6h
- Cyberpunker 10s
- TheRed_Comet 1h
j Johnny 4h New Code Written Nightly. Not a GM.
And 21 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Badly Described Items [help needed]
Help us identify badly described items

Hey Folks -

It's MOO Cleanup day. We need your help. Look around you. Compile a list of items with bad descriptions and use this form to submit them to us!

https://docs.google.com/forms/d/e/1FAIpQLSeo2sucyEm8-kpWiYe9b3HVQZTZLBmASqdoTGVOu-tSzg0vOA/viewform?usp=sf_link

A badly described item is one that is uninformative or seems incomplete.

-- S

*bump*

https://docs.google.com/forms/d/e/1FAIpQLSeo2sucyEm8-kpWiYe9b3HVQZTZLBmASqdoTGVOu-tSzg0vOA/viewform?usp=sf_link

Fixed that for you.

In then name of fixing bad items, can we get a GM rulings on hats? A number exist in game but are not transparent and obfuscate a players @naked when worn. I think these should be unilaterally made transparent with exception to those which function as disguises. Thoughts?

There are good, valid IC reasons for wearing non transparent hats.

But yeah it's a bit annoying that they obfuscate head @nakeds.