This kinda irked me, because I didn't know it was how it worked, and then it screwed me over.
Here's the scenario:
You get dead. You have 3 options:
1) Go Light… no more character.
2) Go Clone... You don't remember shit, and your stats are back to when you cloned last.
3) Get corpse cloned! ... you lose 3 grand but you remember it all!
Okay, of the three choices I'd say most would choose numero tres. You don't lose any memory or RP. However, I was not aware that you lost UE/stats.
In my situation, I updated my clone about 20 minutes before I was killed. Why? Because I was heading into rival territory with my flag held high and my piece drawn, locked cocked and ready to rock. It's only sensible for me to assume I might die. BLAMMO! I did die. Well shisno.
So, all of a sudden my number one mate corpse clones me! It's painful as hell, i remember being shot and I have ghost pains. fuck me in the skull with a 10" dick. Well I didn't notice at first, but of the stats I had to the curve/over the curve I lost about 2 raises per stat. I can only judge on 2 stats b/c thats all i had to that point. So, to my figuring I lost 4 UE and 3 grand b/c I was corpse cloned. But yipeee, I remember the last 20 minutes (35 if you count death tunnel).
Well to top it off guess what?... If I update my clone I lose my previous update and stats. Which kind of defeats the purpose of updating, no?
Now then, I understand that corpse cloning is meant to be most unpleasant; physically and mentally. But I got screwed out of 2 days worth of UE (because you can't have 4 in 1 day) just to save 20 minutes of basically nothing (in my case). I can understand a temporary loss in stats too, side effects of the pain and mental anguish, whatev. But a permanent loss is re-damn-diculous.
It's completely different than losing un-spent UE in cloning. This was spent UE that I earned and used. If I hadn't been corpse cloned I still woulda had it. I was once complaining about losing unspent UE in the cloning process, Iga (i think) explained that unspent UE was like experience you had earned during RP, if you didn't use it and didn't update your clone then when you died you lost that experience on activation.
Well, I see no loss of experience in corpse cloning. Yet I see a loss in stats. To top it all off, when I updated a day or so later, I'm worse off than I was 2 days ago... reverse progress.
IMO, this should be worked on. If you want to add a loss of stats to corpse cloned individuals, make it temporary so they don't want to go be billy bad ass and attack whoever just killed them. But don't take it away for good, thats just stupid. In this case, I really wish I hadn't been corpse cloned. I was anticipating death and made a point to do something to remember slightly what was going on. In my case, I was called out on a mission to the MIX to backup another Judge. I can assume that I will die on a mission like that and come out ahead. So I update my clone, die, then lose the points I just went and saved. It would make me want to act crazy and demented after being corpse cloned and throw my naked body off the highest building just so I can forget the last 20 minutes happened to me.
/flame off.
EDIT:
yes, I know i'm whining about measely UE. but the RP surrounding my death was pretty much meaningless to me and had no bearing on my character except for death whiched seemed kinda pointless from my position.
(Edited by Tool at 6:32 pm on June 14, 2007)
