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- Veleth 10s
- SacredWest 57s
- Sabess 26m
- Atheran 3m
- JohnWilliams 26s
- Lavusinya 2s
- sukebug 24s
- _AKIRA 1h
- Euclid 11s
- Leudo 10s
- BigLammo 48m
- JakeyBoy 2h
- Sulfurado 8s
- Ryuzaki4Days 7m Take drugs. Kill a bear.
- MrJDucky2 3m
- BCingyou 8m
- Baguette 1m bitchmade
- LegerdemainMouse 12s always sleepy zzzzz
- Qewy 11m
- hex37 24s
- Fogchild1 3m
- Wonderland 1m
- Btracker 18s
- KalopsiaTwilight 1m
a Mench 37s Doing a bit of everything.
- fopsy 5s
- CookieJarvis 11s
- ReeferMadness 43m May the bridges I burn light the way.
And 27 more hiding and/or disguised
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Falling shouldn't be faster than flying

Title says it all. Right now, falling is (usually) faster than a powered descent. This can be especially problematic when a falling object moves off of an edge and gets a head start due to mapping oddities, where a vehicle would have to move two rooms further than the falling object in order to trace the same route.