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Fighting in Withmore

Just starting this little topic so we can keep 'Hiding' on it's.

Roleplaying prior to fighting, since it seems most people are into not dying, we hardly see it anymore.  Everyone's too tempted to get that first combat roll off so they're not at a disadvantage.  What are some suggestions or opinions that you fine people are having mm?

I absolutely believe in RP before combat.

Mixer1: How's it goin?

Mixer2: Not bad. Keepin outta trubbs.

Mixer3 walks in the door, shrouded, brandishing a steel pipe. He attacks Mixer1 without warning.

Mixer1 to Mixer2: You can jump in anytime.

Mixer2: Oh, I am.

Mixer2 joins Mixer3 in attacking Mixer1.

In this situation, Mixer2 did some rp.. i shortened the conversation, but they visited for a few minutes before Mixer3 walked in.

I thought it was a good example of both what to, and what not to do. Sure, Mixer3 had a contract on Mixer1, but there was no interaction before it happened. Sneak Attack is beneficial, but the lack of RP is not..

RP is more important, in my opinion, than getting in the first shot or killing your opponent without a scratch.

If you wanna be a twink. Be a twink.

If you don't, don't be a twink.

The code has flaws that are exploitable…etiquette is up to you.

I've had characters who roleplayed themselves out of fights, others who shot there way out, and some who would rather die against unwinnable odds then retreat.

If a tree falls in the forest, does anyone hear it?
If you hit a ganger with a brick of marcy does he feel it?
If you disarm someone, should you pick up the weapon?

:o There's fighting and death in the game???!?!??!!??!!! :o
One situation where this wouldn't apply; Professional assasination hits.

I doubt Professional Assasin Bob is going to take the time to let his presence be known long enough for Mark A to scream his name all over SIC, or to take off running before he can even say anything, etc etc. It is much more IC to just walk up behind the target while they're off guard, typing in their cube combo, and popping them in the back of the head before slipping back into the shadows to evade the law or any chance of witnesses.

Certain situations you just can't get mad at, or say, "Hey yor rp iz teh suxor becuase we didn't talk about the weather or you didn't pose before y0u killed me!!"

Quote: from Xeethot on 5:10 pm on Nov. 6, 2006[br]:o There's fighting and death in the game???!?!??!!??!!! :o

You should know, newbie ganker. ;)

One situation where this wouldn't apply; Professional assasination hits.

Ok, i can see that. tuff to find a balance.

Yes, yes, this is true, for assassinations it holds true.  One wouldn't go through the trouble.
BUT BUT, how often is there an actual assassination?  And while you might be able to act like one and pull it off from an RP view, I doubt anyone's char is an experienced assassin right now.
Quote: from Damarung on 9:18 am on Nov. 8, 2006[br]BUT BUT, how often is there an actual assassination? �And while you might be able to act like one and pull it off from an RP view, I doubt anyone's char is an experienced assassin right now.

You know not of what you speak on this.

On the behalf of characters that aren't assassins, aren't gang bosses, and have teh n00b stats for the most part: I'm not gonna lie, when you get your character in a tight corner, the tendency is to do whatever it takes to keep her from getting jumped.

That said, man, the whole hiding and sneaking shit is no fun.

To 'win' at Sindome, you wind up losing the fun.
On the other hand, it's sort of reciprocal. You all know the @who quote about 'Good Enemies mean Great RP'? That's what I'm talking about. If you're going to be someone's enemy, you're sort of obligating yourself to make good RP, right?

So wouldn't the best assassins make a point of bringing the game into it? Or does the need to make someone dead and get your money overwhelm that? Your own character's aspirations to never been seen or heard by anyone who lived to tell the tale?

I know I need to work on this whole thing. Just posting my thoughts.

What do you guys think of making it random who gets the first combat round in, regardless of who started attacking first?

The problem with that would be hidden characters.  If you're hidden and you attack someone, you should definitely get the first round, so making it random who gets the first round might in combat that doesn't involve stealth, might just make everyone sneak around even more.  Unless we made that random too.. which would make it suck if you did have stealth and you had a reason to just be sneaking around..

I really am tired of dying without RP.  No offense to the people who have killed me in the recent days, I don't blame you.  A lot of the time there is RP, it's just over the SIC, or shouting, or on grid phones.. I would just like to get in some emotes and shit talking and back and forthness.  I understand that it's hard not to take the first hit, because you don't know who might be coming to back up the character you're about to fight.. which makes it even harder not to want to get the attacks in as quick as possible.

I usually have a pretty good idea of what to do (imho) to make things better.. but I'm at a loss here..

Quote: from Nemisis on 8:27 pm on Nov. 13, 2006[br]What do you guys think of making it random who gets the first combat round in, regardless of who started attacking first?

The problem with that would be hidden characters. �If you're hidden and you attack someone, you should definitely get the first round, so making it random who gets the first round might in combat that doesn't involve stealth, might just make everyone sneak around even more. �Unless we made that random too.. which would make it suck if you did have stealth and you had a reason to just be sneaking around..

I really am tired of dying without RP. �No offense to the people who have killed me in the recent days, I don't blame you. �A lot of the time there is RP, it's just over the SIC, or shouting, or on grid phones.. I would just like to get in some emotes and shit talking and back and forthness. �I understand that it's hard not to take the first hit, because you don't know who might be coming to back up the character you're about to fight.. which makes it even harder not to want to get the attacks in as quick as possible.

I usually have a pretty good idea of what to do (imho) to make things better.. but I'm at a loss here..

Well, alot of that I would be willing to do, but in situations where, say, some tries to disarm, wrestle a gun away, grapple, etc on my character, if the move fails, he's not going to stand around with a  thumb up his ass, he's going to aim and bust off a round….

No, I totally agree.  Like I said, I know the situation.  I'm not blaming YOU.  I'm blaming the way things are setup at the moment.  I belive that it encourages us to RP our characters a certain way.
I couldn't disagree more.

Next time you create a character, make him/her as worthless as a wet cigarette but with the attitude to count. I've gotten out of rediculous situations with rp alone, but I've also been tortured…maimed...[CENSORED].

The pace of the game as of right now is shoot, ask questions later. It happens. Deal with it. When everyone is dead…things will change.

You can actively choose to be ballz out, or be a punk. Just 'cause we happen to have are ballz flapping in the wind doesn't make things better or worse. Just means more bodies. Somebody better call WCS.

I think it's possible to be balls out and still RP with the person you are going to attack.  It's just a matter of there being a consensus about it.
Well, I for one allways -TRY- to rp before combat. Note the use of the word Try.

Sometimes it can't be helped, sometimes It can, and sometimes it just flat out depends on who you are, and it allways has to be a mutual thing.

Say I step out of the shadows, cock my Mk, aim it at Target Ninja goat, and start spittin some game at them, and then they just flee, or think "Oh fuck it?" and attack, etc etc.

Then there are those times when you gotta shoot and boot, becuase lingering and posturing will be bad for the RP you're trying to set up, be it an annoynomous hit, or you're trying to set up another Person as the killer, and all that stuff. Sorry If this isn't comeing out right as I'm doing about four things at once here.

I'm totally on the wavelength or just really drunk. Maybe both? I'm not sure…

It can be difficult to RP before/during/after combat as the situation tends to erupt in your face. Consequences don't take baby steps, and the possibility of losing a combat round sucks donkey balls if you really need it.


We're dirty fucking oldbies, we have a concept of etiquette...sometimes newbs do too and sometimes the relics just kill everything and everyone. I don't think its anything to be changed...the only time I've ever been aggrevated when I died is when a blatant bug resulted in it....and even then, pssh....its a fucking game. Just do it with style when you can, leave the biggest stain on the highest tower and wh'am bam thank you ma'am.

If you have too kill someone, try to give them the death you would've wanted. I killed a newb once, it sucked, but I threw them off a building so at least they could enjoy it.

Honestly, I hate this combat shit but its making people struggle to find other avenues of success because the market is flooded...its marvelous.

Erm…how about modifying aim to lock people in to some kind of duel if they both aim at eachother?

You're gonna fight no matter what...how about we rp it out before we rip eachothers guts out type of deal?

Yeah, yeah...double posts.

As much as I like this idea about 'RP before the kill' Because of coded restraints and GM Actions against my character (Just using whom I know well as an example) it is just simply not realistic to expect me to sit around and pose for ten minutes.

On account of getting ganked 3 minutes into that RP by a -different- group of people.

For alot of people though - yes, it's a viable thing to do, and in that case, I say go for it.

You know what's fun? RPing the actual fight itself. Does nobody do that on here anymore?
I'm outta touch, but I like to watch and that's something i'd love to see.
Isn't this called 'meta-gaming' and shunned?
they're talking about doing this:

:launches a roundhouse kick at John.

Leaving it up to John whether or not it connects.

meta gaming is doing this:

:launches a roundhouse kick at John and catches him square in the face.

Sports could probably be played this way too…Ohhh and to touch on the thread...

Whatever. Whatever. Etiquette. Ra. Ra. Ra.