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- Fire 11s https://i.imgur.com/CF2ywFy.jpg
- Thompson02241853 11s
- Atheran 56s
- Lycanthorph 32s
- NovaQuinn 7s
- Cyberpunker 10m
- coconut 4s
c Mephisto 9m Malt doch nicht immer den Teufel an die Wand.
- Vivvykins 9m
- Sara 33s
- FairyBlue 5s
- Jade1202 7m
- Vera 1m https://twitter.com/dril/status/218160412510785536
- Brozilla 43m
- Dumpster 1s
- Storm 5m
- waddlerafter 2m
- deepBlue 1m
- geoux 3h
- FancyPenguin 43m
- jsmith225 1h
- attaboy 4s
- Baguette 6s ye boi
- Dawnshot 1m https://youtu.be/qg_7saEbnwE
- crashdown 41m
- KalaniPup 14s
j Johnny 1h New Code Written Nightly. Not a GM.
- NimbleZone 2m
a Cerberus 7m Head Builder & GM when I need to
- SacredWest 4m
And 22 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Go Clone Message

When a character dies you get the death spiral. Then you get the message "[OOC: type "go clone" to activate your latest clone. ]". Then, if you're like me, you type go clone and are told that you have to wait five minutes.

It's a minor thing but shouldn't the message telling you to type go clone pop up once the clone is actually ready? What's the point of telling a player to type a command just to tell them can't use that command yet?

The death timer runs longer than the death funnel. That's all. It's not always going to say 5 minutes. It's just the way it is. The message isn't dynamic.