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Existing players used to logging in with their character name and moo password must signup for a website account.
- Rhaine 37s
- NovaQuinn 2m
- WHYTENINJA96 2s Good lord. Good golly. Good grief.
- Brei714 2m
- Tax 15m
- Baron17 1m
- Guerrillo 26m
- CTBridge 48s
- Sara 1m
- Cosmic 23s
- RealHumanBean 18s Something?
- Supermarket 1m Chute her! Chute heeeer!
- BCingyou 31s
- Vivvykins 20m
- Maina 4m
j Fengshui 8m http://www.amazon.com/dp/B00M0DV5IQ <- My Book
- Barrien 2m
- pfh 14m
- Baguette 15m ye boi
- Mench 5m I do Facebook and Website stuff.
- MrJDucky2 24s I'm actually a Duck in real life. Honest <3
- FancyPenguin 18s
- Atheran 7h
- Jonquille 3m
j Johnny 3h New Code Written Nightly. Not a GM.
And 30 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Guest Account blocking exits

Yesterday while wandering around, I saw the command guard so I typed it in, thinking that as a guest, it wouldn't impact the game. Apparently it did. A player entered the location and then tried to leave said location in the direction I was guarding. For the player, if you read this: I apologize for that guffaw.

For staff: I'm certain I broke a rule somewhere by directly impacting the game. I figured I would post this up just in case it was unintentional to allow guests the ability to do things like 'guard' an exit.