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- Mench 2m I do Facebook and Website stuff.
- Atheran 7m
w Storm 1m I dabble in the puppeting.
- Warlord203 6s
- CatharticLullaby 3m
- Vivvykins 2m
- Varolokkur 1m
- Supermarket 9m Chute her! Chute heeeer!
- Vera 4m https://youtu.be/u4EMmvP8rWo
- BlazingCoconut 2m
- Fire 5m https://i.imgur.com/CF2ywFy.jpg
- Baron17 0s
- Straights 4m
- Kiwi 3m I guess there's always something killing me.
- Ryuzaki4Days 20m
- Jade1202 21s
- Cs6477 1h
- HottFoxx 46s youtu.be/D-xCvjK8Lds
- pfh 23m
- Chupacabras 1h
- Ichiro 1h
And 15 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

NPC Credit Limit.
Apparently the code isn't as smart as I thought.

I had thought the code was able to figure out profit versus pure earnings.

I guess it's not, and in the following situation reacts like this:

You pay 500 for a rubber ducky.

You sell the rubber ducky for 700.

You only make 200 profit on said ducky.

Game thinks you made 700 on the ducky.

Which can make a HUGE difference on how much flash you make on duckies.

This is intentional, some solutions are.

Beat up someone for their rubber ducky.

Get a better deal for your ducks.

Steal them.

I can't be beating people up unless I build a combat character, so that's sorta unfair to those of us with other skills and builds.

Hence some possible solutions; non-combat characters have different opportunities to combat characters.

Yes, different characters, different builds and different moralities will afford divergent opportunities.

The NPC income system is working as intended.

You can get cheaper rubber duckies by different means. Best prices take RP.