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- NovaQuinn 5m
- Diani 36s sketchy girls and lipstick boys 0/
- Varolokkur 4m
- Revex 50s
- Napoleon 5s Bad bish is bad.
- Echtastic 13m
- Rangerkrauser 53s youtu.be/FTb97wTsK9g
- BCingyou 6m
- Straights 42s
- fujiyamyam 26s
- Cyberpunker 9s
w Storm 3s I dabble in the puppeting.
- RealHumanBean 52s
- Jade1202 1s
- Cosmic 1m
- Vandergrift 1m
- tachi 50s
- Warlord203 1m
- Baron17 26s
- CatharticLullaby 3s
- Tayalex 49s
- Fire 1m https://i.imgur.com/CF2ywFy.jpg
- Archer 14s
- pfh 6m
- whatislove00 11s
- Damarung 11s
- Nefret 42m
- Supermarket 52s Chute her! Chute heeeer!
- Selly 6h
- FancyPenguin 1m
j Johnny 1d New Code Written Nightly. Not a GM.
- Brozilla 2h
And 30 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

NPC Credit Limit.
Apparently the code isn't as smart as I thought.

I had thought the code was able to figure out profit versus pure earnings.

I guess it's not, and in the following situation reacts like this:

You pay 500 for a rubber ducky.

You sell the rubber ducky for 700.

You only make 200 profit on said ducky.

Game thinks you made 700 on the ducky.

Which can make a HUGE difference on how much flash you make on duckies.

This is intentional, some solutions are.

Beat up someone for their rubber ducky.

Get a better deal for your ducks.

Steal them.

I can't be beating people up unless I build a combat character, so that's sorta unfair to those of us with other skills and builds.

Hence some possible solutions; non-combat characters have different opportunities to combat characters.

Yes, different characters, different builds and different moralities will afford divergent opportunities.

The NPC income system is working as intended.

You can get cheaper rubber duckies by different means. Best prices take RP.