Basically, we all know the the biggest thing in cyberpunk, for the most part, is style. A large part of style is fashion. Back in the day, immigrants could get some generic material and make whatever clothing and accessories they wanted, made exactly how they wanted it. Why this may some a little twinkish, I think it's a very acceptable sacrifice of 'realistically, immigrants wouldn't have shit…' to gain players being more unique, being able to express themselves better, etc.
"But, we have tailors!" I hear you cry. Before I say anything, I want all to know that I hold no malice toward any IC tailors, and I'm honestly not trying to hurt anyone's feelings, but the current player-created clothing available / for sale in the game, on a creative level, is abyssmal at best; it doesn't even come close to meeting the creative needs of the environment. Those that wear this player-created clothing wear it not because they really like it (at least those I've spoken with, and it does appear to be the general opinion), but because they /have no other options/. There's a sort-of monopoly occuring, and I think it's hurtful to the game as a whole.
I'm not exactly sure what I'm suggesting here..the return of generic materials to the public, some sort of automated NPC-based system for getting it out there...but basically, it comes down to this:
* Clothing and style are very large parts of CP, and I want to see characters expressing themselves.
* The current player-driven fashion sector fails at letting characters express themselves, for numerous reasons that I've already stated, and more.
Again, I'm not trying to insult anyone, but I do see this as a problem.
(Edited by Lotus at 2:26 pm on Feb. 16, 2004)
(Edited by Lotus at 2:27 pm on Feb. 16, 2004)
