Reset Password
Existing players used to logging in with their character name and moo password must signup for a website account.
- Varolokkur 7s
- Grizzly666 2s youtu.be/SDTZ7iX4vTQ
- Cosmic 10m
- Kisaki 23m Do Re Mi, I Love You
- Pelican 4m
- Baron17 11s
- Mory 5s http://www.novelupdates.com
- Baguette 52m ye boi
- ZaCyril 10m https://youtu.be/8zSpJMjPOII
- Evie 22m
- pfh 4m
- ComradeNitro 5m
- BCingyou 28s
- Archer 18s
- Atheran 34m
- Warlord203 2m
- Rabajoie 1h
- Grey0 1m
- Napoleon 7h Bad bish is bad.
- Cs6477 11h
- Stiza13 6s
j Johnny 15h New Code Written Nightly. Not a GM.
And 16 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Picking up weapons after disarm
Seriously, it's way too easy

On more occasions than I can count, I've seen someone get disarmed and then immediately pick up their weapon and continue on like nothing happened. Like, literally a second later. Disarming is basically useless you grab the persons weapon first, which just brings it to a contest of who can type faster. There's a cool down period after disarming someone, shouldn't there be one after being disarmed? Some sort of notable consequence?

You can use the wrest command to actually pluck the weapon from their hands if combat hasn't been initiated yet.

If combat has been initiated I believe there is a penalty. Usually in the form of a missed opportunity to attack. After disarming someone and them retrieving the weapon you should get another chance to strike before they do. Similar to having to draw a weapon once combat has already started.

You lose a combat round. Also, it's not just who can type faster. You, the disarmer, have the advantage of knowing you're about to attempt a disarm. Combat goes fast, if you aren't paying attention you might not react in time to get your weapon back.

Also, if you aren't the one being attacked by the person you are disarming, you can disarm over and over with impunity (as soon as you get your action back) because you're losing a combat round that isn't going to get you killed.

One thing I thought would be neat is if during combat you happen to hit the hand that is wielding a weapon there be a chance they drop it from the blow.