|-||LegerdemainMouse||7m||always sleepy zzzzz|
|j||Fengshui||22s||http://www.amazon.com/dp/B00M0DV5IQ <- My Book|
|-||Ryuzaki4Days||12s||Take drugs. Kill a bear.|
|And 27 more hiding and/or disguised|
This is the first time I've heard of this problem if it happens again let me know.
Combined with having to type in 40 rooms worth of direction to get anywhere, it makes me cranky. Maybe if there was a way to minimize the necessary input like
drive 5e w 5s
I dunno how anyone else who uses vehicles on the regular feels about this. Discuss.
Quote: from ReeferMadness on 7:45 am on Jan. 18, 2010[br]Combined with having to type in 40 rooms worth of direction to get anywhere, it makes me cranky. Maybe if there was a way to minimize the necessary input like
drive 5e w 5s
Given the way taxis work wouldn't it be possible to implement a "driveto" type command on all vehicles to calculate a path using the taxi logic and set you on your way automagically? Might not get you to a precise location but it could be used to do the lions share of the work for longer journeys.
Maybe implemented as a kind of satnav option so you can set a destination, review the route it'll send you along then another command to start following the route without typing it all out.
(Edited by Rastus2 at 9:38 am on Jan. 18, 2010)
Now with that said, different vehicles -should- have different levels of fuel economy, with bigger vehicles being gas hogs with huge fuel tanks and smaller, lighter vehicles having better mileage and smaller tanks.
Additionally, fuel prices on the real world side fluctuate based on supply and demand. I doubt supply and demand are static in Withmore City and the rest of the Sindomian world, therefore ethicol prices should periodically fluctuate.
As for Rastus's autonav idea, I love it, but think it should be an add-on for cars, like GPS systems, rather than a base feature.
(Edited by Grim at 11:24 pm on Jan. 21, 2010)
My alt has a vehicle so I agree that the extension of the express tubes made driving between levels horrible If you've already got the directions mapped out and are able to paste that, it's not so bad. However, do it manually and try to have a conversation or RP while in the vehicle and you get lost pretty quickly. I can't tell you the amount of times I went back and forth inside the tubes because I forgot which direction I was going. haha
It's definitely easier to jump in a taxi and cheaper. If I'm heading between levels with my character, I'm always going to use a taxi. Would you do that in the real world if you had a car? Hell no. It's expensive as hell to get a cab anywhere.. at least where I live. Why should taxis in Withmore be cheaper than driving yourself? They're paying for the exact same fuel AND they're trying to make a living.
1. Raise taxi fares.
2. Lower the cost of ethanol and/or modify vehicles so they can get further on that tank of gas.
As far as the GPS system goes, I've wanted to see an auto-pilot type of thing since vehicles were introduced. Some vehicles have a navigation system. This, however, only shows you the current level you are on and basic directions in the form of a map with the route highlighted. Nifty, but certainly doesn't relieve the frustration of the person trying to get their character someplace.
A full on auto-pilot may not make the most realistic sense considering what we have for set up vehicles, but something in between could work.
If that happens and you REALLY want to use that aerodyne, try sending it somewhere in the opposite direction, onto a different street or different part of the same sector. At that point, when you try to go where you really want to go.. it will choose a different (hopefully valid) path.
I've tried to fix the problem but it's giving me trouble and it's time consuming.
If you don't want to pay the fare to move the 'dyne, then get out, walk somewhere else and call for another.
Don't just keep calling them to the same place or they will all break heh.
The main reason I haven't told anyone is so I don't get screwed with paying for a gas fare and then having to pay to get to my destination afterwards.
If you get in a cab, tell the driver where you want to go and wait for the doors to lock... Then you slot just 1 chyen, the doors will unlock, he will tell you thanks for the tip, and you're free to exit the vehicle when ever you want. Including @ your destination. Though, when you arrive he'll ask for the owed amount, but the doors are no longer locked and you can leave.
Again, I should have reported it a while back when I found it, but I was lazy. And this was the only way to avoid paying double fares when I would get a cab that needed eth.