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The Players

I pondered for quite a while as to where to post this, but since it's essentially a complaint, I'm putting it here.

Yes, it is a complaint. A call for improvement. I'm issuing a complaint about the actions and behavior the the players themselves. Now, please don't get me wrong, I am in no way, now or ever, going to group everyone together and say that 'all the players do <stupidshithere?'. Some do some of it, some all of it, some none of it, and so on. So use your discretion when you decide to get offended.

This post is being made out of the frustration and annoyance of all Admins, GM's and coders alike. This is here to address numerous issues that have been addressed off-and-on on an individual basis with players as the problems arise, but apparently that's not good enough.

First off. The sewers. This is something that will piss me off about faster than anything else, because it's a quintessent example a player giving no real consideration that his/her character is existing and acting in a real world, with common sense and thoughts weighted in reality.
Look at this common occurence:
Player gets a Bruce run
Player goes through the sewers to deliver.

Why? It's a bit faster, and free, apparently. Maybe in a completely technical sense, one could say it is 'more efficient'. Or, the more common answer "My character is a tightwad/doesn't want to pay for Lev fare", etc. I really, truly want to know how any of you can say that, and actually fucking -believe- it. I really want you think about it. You're trudging through various levels and consistency of all forms of liquid and solid -shit-. For what? To save 45-90 chyen? Bullshit. I can't say it firmly enough: bullshit. The sewers are there because they're a part of the IC world. For the extreme majority of the populace, they are NOT there to be a mode of transportation. Do they have purpose? Oh, oh yes they do. But it's been a damn long time since I've seen them used for any of those purposes.

You may not consider this a big deal, but it is. It really is. Because it's just one facet of a larger problem.

Some players go and get food, and drink other than at the Drome. Why? Do characters need to eat and drink? Yes. They do. Just because there is no OOC code to force you to need to do it in order to survive, doesn't mean it isn't true. You people constantly whine about things not being done…I'm not going to blame this on the players entirely, but even they play a role in it. Because a lot of you can't take the responsibility to fucking RP things you KNOW should be around/happening, you force the coders to -make- you see the issue, and that means taking time away from things like cybernetics to enforce certain aspects of the game. Wow, it really sounds like bullshit when you look at it, doesn't it?

I really don't know why some of you don't take advantage of opportunities to RP that come along, I mean, what else are you here to do? RP doesn't mean purely being run in/starting plots, backstabbing people, etc...it also includes being your character, they are real people living lives. Please, think of them that way.

Another big issue, is players whining when bad things happen. Hey, if we setup a courier run that nets your character a nice chunk of change, we're being great Admins, and you're in love with the game. But another plot runs through where you're char. loses money or gets killed, and within 3 minutes, we're swarmed with xhelp's about how 'unfair' it all is.

That's the point of the game. Unfair. Cruel. Intense. HARD. ANd trust me, you have no idea how much GM's are pulling punches right now on a lot of fronts, because we're afraid of pissing the players off, and having them leave. Personally, this really makes me angry. If you want a nice little game where you have everything handed to you, nothing 'bad' happens, and every day you're on the winning end of the stick, then I invite you to leave now, and go find yourself a fluffy-bunny Lord of the Rings MUD where your kind are welcomed.

We want to see intense, creative, motivated, driven players that understand this is a harsh, cutting world, where if you don't stay on top of things and give your best every day, you're probably gonna wind-up dead. And realize that even if you've done all you can, SHIT WILL ALWAYS HAPPEN.

If we plotted out something that had your brand new, 2-day old char. perma-killed for no reason, THAT is unfair. But your 3-month thug gets wasted by a rival...please, tell me how that's unfair.


Alright, I'm done ranting to you all. But there are a lot of things the players needed to be told. Again, not all of you do all of this, not even close, but enough of you do enough of a combination of these things, that I'm taking time to type all this, and post it.

This is cyberpunk. It's dark, graphic, mature. I'm really sick of seeing players that don't have any clue what kind of MOO they're playing in. I see all these Mixers happily sipping their drinks at the Drome, happy as can be. I struggle to understand why they aren't angry. Or at least jaded.

There's so much more I want to say, and sometime I might. but for now I'm done. If you read this far, thank you for your time.

And please...
Game the fuck on!

I see your point, but I find myself compelled to :knob:  


Quote: from Legba on 1:01 pm on July 22, 2003[br]

a fluffy-bunny Lord of the Rings MUD

I play on one of these so-called 'fluffy' muds.

RP enforced, realistic damage, wounds bleed and get infected, and permament death - no revivals. 2-3 players perma on a daily basis.

It's less fluffy than SD, I'm afraid.

The point that SD has a level of fluffiness was a point that I made, so you're not saying anything new.

But this fluffiness, 9 times out of 10, is the fault of the players, not the Admin.

I only take issue with the disparaging of Tolkien MU*s.
I'm sorry you took offense to that, it wasn't really intended as you took it, and was hardly the point of the post, so feel free to ignore it.

(Edited by Legba at 4:19 pm on July 22, 2003)

You do realize I'm just giving you a hard time, right?
Regarding the sewers, some characters are just completely insane (Or maybe it's just Lance… who knows), and could pretty much care less what they're sloshing around in. And if you haven't seen the sewers used for their intended purposes in a long time, I honestly don't know what you're watching, because I've seen them used many ways all the time, often for nefarious purposes. I've even seen them used for such even in the short time I've been back.

On the other hand: SO MANY PLAYERS NEED TO STOP TRYING TO BE EVERYONES FUCKING FRIEND. STOP INTRODUCING YOURSELF TO EVERY SINGLE PERSON YOU SEE. RAGH! THIS IS NOT CHEERSMOO. Oh, and don't act bitter to me OOCly when your char starts shit with a psychopathic thug and ends up getting killed. That's just annoying. =P

CheersMOO….


I like that. :cheesy:


*goes off to download the Lambda DB*


No, not really.

the sewers. well, some chars have IC reasons to be in them. either some sort of job brings them down there or yes, they are nuts and feel at home in them. but it seems like it's very -rarely- RPd that a char has been down in the sewers. the smell messages don't appear as bubbles over peoples heads (they should, they really should) so people treat it almost as if it didn't happen.

less a problem of being fluffy bunny more so being selfishly selective in your roleplay? RPing that which is beneficial and avoiding/ignoring those small inconveniances for our chars that make life interesting? (like smelling like sewage, having been stabbed in the head, having just been insulted by a drunk midget?) could that be said to be a problem player side?

heh. and only the rare person that i know goes around introducing themselves to randome people in a bar. one of them's certifiably insane and very hot while the other one just likes to get kicked in the teeth by drunks.

so god yes. spaze is right. *pets*

- you don't need to know a chars name the very 2nd you see them! and you don't need to directly go up to them and start talking about the weather.
if you don't know HOW to do this…
use something in their appearance to start a conversation, try and create some RP with a prop in your hand, you doing something. maybe a comment under your breath about something on the TV/NLM/SIC, about the dead cockroach in your underpants sucking out your soul.  whatever. maybe it will start the words flowing, maybe not.

if they are surely enough, or suspicious enough (tis RED. people will be both of those and then some.) you might not even get their name that moment. so develop some sort of interaction and the next time you might get it. ask around even.

and another thing i find amusing,

the gentlemen who are outragiously polite to the point of flirtation to the sullen, rude, smelly, short female creatures in the ugly sewage covered coveralls that sit in the drome mumbling to themselves.

i know there's a fetish for it. but really!

man i've wanted to say that for a while :P

guess that goes back to failing to look at peoples descriptions and @look_place's.  we've all done it.

man over board! i need an editor.
i shall stop typing right n

I can't believe that even after my post here, things are still continuing to be abused. Now that my post was made, you have no exscuse for continuing. Either you are stupid, or you think that we are.

(Edited by Legba at 1:22 pm on July 23, 2003)

You should put an army of mole people in the sewers.  That would kick ass.
hey legba, did you mention something to the offending player(s) while they where doing it? i know it's not your job…. well, no. i guess it's part of it isn't it?

oh gosh. mole people!

blind scabs with dog like hearing, scrounging in the dark, skin so pale as to be translucent, though it's covered in grimy sewage so you can't really tell they need a tan in a bottle, squat little beings from stooping in the tunnles, using discarded needles and broken bottles as weapons when they descend upon you with a yowle and gnashing of tooth!

Yeah, that's exact;y why I don't use the sewers in real life.  Hmm, needles.  You could make it so people who run around in the sewers too often get diseases that will do bad stuff to them until they get a doc to fix it.  If they have to pay huge medical bills all the time, who would want to use it, cause it wouldn't save money.  Just a thought.
sick, maybe, maybe not, but very good, as well as very bad smells should become part of the charcter's description.  just like the haggard drug thing..
Yeah, the smell doesn't go away with a simple shower…I would think... :biggrin:

I can't believe that even after my post here, things are still continuing to be abused. Now that my post was made, you have no exscuse for continuing. Either you are stupid, or you think that we are.

Did you just call the playerbase stupid? Hangon a second….maybe the player base is stupid, since they haven't bitched enough to get you debitted.

Quote: from Legba on 10:01 am on July 22, 2003[br]I pondered for quite a while as to where to post this, but since it's essentially a complaint, I'm putting it here.

Yes, it is a complaint. A call for improvement. I'm issuing a complaint about the actions and behavior the the players themselves. Now, please don't get me wrong, I am in no way, now or ever, going to group everyone together and say that 'all the players do <stupidshithere?'. Some do some of it, some all of it, some none of it, and so on. So use your discretion when you decide to get offended.

This post is being made out of the frustration and annoyance of all Admins, GM's and coders alike. This is here to address numerous issues that have been addressed off-and-on on an individual basis with players as the problems arise, but apparently that's not good enough.

First off. The sewers. This is something that will piss me off about faster than anything else, because it's a quintessent example a player giving no real consideration that his/her character is existing and acting in a real world, with common sense and thoughts weighted in reality.
Look at this common occurence:
Player gets a Bruce run
Player goes through the sewers to deliver.

Or perhaps the player has an IC reason to do so, shit, I used the sewers because I had to, people can't sneak into the mag-levs, they can't sneak into the Drome, (don't get me wrong, I don't disagree with those measures), they -are- going to malipulate the system, or find a way around it


Why? It's a bit faster, and free, apparently. Maybe in a completely technical sense, one could say it is 'more efficient'. Or, the more common answer "My character is a tightwad/doesn't want to pay for Lev fare", etc. I really, truly want to know how any of you can say that, and actually fucking -believe- it. I really want you think about it. You're trudging through various levels and consistency of all forms of liquid and solid -shit-. For what? To save 45-90 chyen? Bullshit. I can't say it firmly enough: bullshit. The sewers are there because they're a part of the IC world. For the extreme majority of the populace, they are NOT there to be a mode of transportation. Do they have purpose? Oh, oh yes they do. But it's been a damn long time since I've seen them used for any of those purposes.

So tell people what the purpose is, you can't say 'hey, you're not doing it right', and then put a big UN-IC stamp on the action.


You may not consider this a big deal, but it is. It really is. Because it's just one facet of a larger problem.

Some players go and get food, and drink other than at the Drome. Why? Do characters need to eat and drink? Yes. They do. Just because there is no OOC code to force you to need to do it in order to survive, doesn't mean it isn't true. You people constantly whine about things not being done…I'm not going to blame this on the players entirely, but even they play a role in it. Because a lot of you can't take the responsibility to fucking RP things you KNOW should be around/happening, you force the coders to -make- you see the issue, and that means taking time away from things like cybernetics to enforce certain aspects of the game. Wow, it really sounds like bullshit when you look at it, doesn't it?


LEGBA, put your head between your legs, and kiss your arse goodbye.
WHY are the programmers (or lack thereof) explaining -anything- that doesn't relate and/or pertain directly to a coded system? YOU are a GM, so my opinion of that is that YOU are pissed off because you can't hack the shit admin take on a regular basis. Deal with it, players put up with your shit, you can do the same, or pack your bags and move.


I really don't know why some of you don't take advantage of opportunities to RP that come along, I mean, what else are you here to do? RP doesn't mean purely being run in/starting plots, backstabbing people, etc…it also includes being your character, they are real people living lives. Please, think of them that way.

Because they're afraid they are going to be left hanging by their penii with nothing to grab ahold of, although believe it or not, every person I speak to on a semi-regular basis who has, or does play SD, does treat them like a real person, -except- in rare cases where their deaths would, well, serve no purpose to anyone but to piss them off, most people would probably prefer to be remembered, and start anew, then sit there sipping coffee and being friends with everyone, though for some people, all I see going on is people being RESTRICTED in their type of RP, I'll take the judges for instance, it is almost impossible for one to get onto red unless they abuse the coded NPC system.

Should they be punished for this? No, because it is another piece of code which means this has to happen unless they want to RP with the other two judges, which they see probably once every two weeks.

Another big issue, is players whining when bad things happen. Hey, if we setup a courier run that nets your character a nice chunk of change, we're being great Admins, and you're in love with the game. But another plot runs through where you're char. loses money or gets killed, and within 3 minutes, we're swarmed with xhelp's about how 'unfair' it all is.

That's the point of the game. Unfair. Cruel. Intense. HARD. ANd trust me, you have no idea how much GM's are pulling punches right now on a lot of fronts, because we're afraid of pissing the players off, and having them leave. Personally, this really makes me angry. If you want a nice little game where you have everything handed to you, nothing 'bad' happens, and every day you're on the winning end of the stick, then I invite you to leave now, and go find yourself a fluffy-bunny Lord of the Rings MUD where your kind are welcomed.

So type @xsilence help, I'm sure even -you- can figure it out if players are annoying you too much, or you could..log off and play as your player.


We want to see intense, creative, motivated, driven players that understand this is a harsh, cutting world, where if you don't stay on top of things and give your best every day, you're probably gonna wind-up dead. And realize that even if you've done all you can, SHIT WILL ALWAYS HAPPEN.

If we plotted out something that had your brand new, 2-day old char. perma-killed for no reason, THAT is unfair. But your 3-month thug gets wasted by a rival…please, tell me how that's unfair.


Alright, I'm done ranting to you all. But there are a lot of things the players needed to be told. Again, not all of you do all of this, not even close, but enough of you do enough of a combination of these things, that I'm taking time to type all this, and post it.

This is cyberpunk. It's dark, graphic, mature. I'm really sick of seeing players that don't have any clue what kind of MOO they're playing in. I see all these Mixers happily sipping their drinks at the Drome, happy as can be. I struggle to understand why they aren't angry. Or at least jaded.

There's so much more I want to say, and sometime I might. but for now I'm done. If you read this far, thank you for your time.

And please...
Game the fuck on!

By now it's probably obvious, I -don't- like Legba, I completely disagree with pretty much all of this post, and remember, if you can't handle the $players (that's the main parent of all player objects fyi), @quit for a while, or even better, delete your browser, and telnet along with it.

–Robert

The only one around here who doesn't smoke crack.

Quote: from Legba on 5:14 am on July 23, 2003[br]I can't believe that even after my post here, things are still continuing to be abused. Now that my post was made, you have no exscuse for continuing. Either you are stupid, or you think that we are.

Or players, including some notable oldbies disagree fundamentally on some of your arguments, and so will then obviously not conform to your wishes.

I personally am only 'guilty' of the food point, and am so as like others I assume that my player does those things when I am not RPing, and whilst I try to make my RP representative so as to fully define my character all the time, RPing my character eating food when I know what he would eat and for what reasons simply inhibits the time I have to perform RP of greater consequence, which is more -fun-, and a lot more important.

Also, my character drinks water, and for good reasons. This means he drinks from the tap in his room, which I even RP sometimes but is totally unnecessary. People don't have a need to drink Soda/Beverages, or it's plausible that some don't anyway ;).

As it stands I find that I and others don't have enough time, or enough time at the same time to be able to even progress major developments between our characters (consequently developing/defining our characters) without difficulty.
Ahh, how our real lives get in the way of our virtual/fictional ones (or possibly vice versa ;)).


Regarding the

a fluffy-bunny Lord of the Rings MUD
statement, I'm not sure if that was a quip directed at me *grins*, but as Murphy says they, and even a MUSH that I played of that nature are not fluffy-bunny in the slightest.
Death is generally so terrible due to the permanency and irreversibility of it. Cloning etc removes that, and thus effectively removes the terror and some of the significance from death.
In those MUDs and MUSHs death is major thing, fully permanent and hence a lot more devastating.
In SD death can simply be a minor set back, and the abundance of it doesn't make things harsher, just like more gore doesn't make a horror movie more scary.
This is not intended as a negative statement/attack but I think that SD is inherently harsh in style, but not substance.

And might I add that encouraging people to RP eating and drinking for sustenance is only going to encourage fluffiness. The Drome is interesting in that way, as due to the abundance of alcohol and the varied people coming and going there, some rather nicely non-fluffy events and developments can ensue.

Anyway, I'm rambling, I think that I've communicated what I believe.


PS. People are not stupid if they don't agree with a belief, meh people shouldn't really be considered stupid by default if they don't agree to a 'fact' in my view.

"Or players, including some notable oldbies disagree fundamentally on some of your arguments, and so will then obviously not conform to your wishes."

I hope you didn't mean this post. Because so far, only you and Lujan here have disagreed with anything I've said here. I've actually gotten, at least, 4 people telling me very adamently they completely and totally agree with me. And no, those people were not admins.

I don't care whether you like me or not. I really don't. Because I'm in the majority with my opinions, I'm GM'ing on a MOO that I love, and you're a disgruntled oldbie that, to my knowledge, has been banned.

So you can go fuck yourself sideways.

Both Lujan and Legba are making comments in their posts that could be viewed as "personal attacks," something that was expressly supposed to be avoided on this forum.

Saying you don't like a person is technically not something I would ban, though it does seem unnecessary. Though, as Legba said he doesn't care.

Telling a specific person to go 'fuck themselves sideways' however is really almost across the line. There's no need for us to break down to such statements. This is a place for complaining, for discussing, and doing so here is fine.

In future, insults like that will be banned. Sure, we're not too fluffy to take them. Sure, we want freedom of speech. Sure, no one is crying. But they -do- change the nature of the forum and cause the thread topics to go astray. We just don't need to resort to that kind of angry name calling. And it could also make some of the newer, more quiet players feel like their ideas will not be respected and make them not want to talk.

I agree with Protagonist, that it's ok for everyone to have different views of what CP, and even this MOO are for, as long as they adhere to the rules.

while I tend to agree with your view of CP, you cannot force that on someone else and you cannot change what they do by posting an angry rant on a forum. You're more likely to get the great RPers saying they agree with you than you are to suddenly bring some epiphany to someone who needs work, and you can't expect things to miraculously change a few days after you give some good advice to the playerbase.

(Edited by Athena at 2:47 pm on July 25, 2003)

here's my opinion:

first, many filthy chummers on red would have no problem trudging through the sewers, hell some of them sleep right next to corpses on the streets. and there are plenty of IC reasons to do it.   just cause some are too squemish for the sewers don't mean we all have to be.

second I've heard more undiserved trash talking, no just outright offensive talk from an admin than I have ever before on other posts. not to mention the whining you so complain about 'us' doing (by us I mean the stupid player base) you're supposted to stop us form steping over  the line so lead by example.

third, legba, you said yourself not all of us do it, not even half, so wouldn't the logical way of handiling the situation be confronting the charcter's individually?
you never did address bias's question on wether you did that or not.

finally we must all learn to have a more subjective viewpoint, for example if I live on gold, green, or blue, and I'm a corpie, then I *probably* am not going to want anything to do with the sewers… likewise if I'm a filthy chummer on red sleeping on the streets, doing WHATEVER I HAVE TO TO SURVIVE.  then the sewers don't look so bad... what I'm trying to say is what's good for one char.  may not be for another...

Yes, Bias' question definitely calls for a response. Did you actually confront these people individually and alert them to what (you felt) they were doing wrong, or were you just expecting a rant to fix those problems overnight?
I answered it before she fucking asked it. I said that we had been trying to deal with this utter twinkness in an individual basis, that that it hadn't been working. Feel free to actually read.

Forget it, I'm done. I'm done trying to make things better for everyone. You complain about the MOO, and then when I try and address issues that are making it worse and keeping it from growing, it just lashes back.

Seriously, I don't care anymore.
Game on, don't game on, I just can't seem to care anymore.

You complained about players still doing it -after- your initial post, but haven't said if you dealt with -those- people individually or just whined about it on here. Feel free to actually keep up. I was pretty much neutral before, but that's completely gone, and damn, stop trying to act like you're the victim here. You -asked- for these kinds of replies by making an angry post. You made a blatantly hostile and inflammatory post, not some attempt "to make things better for everyone".
I'm not even going to get started on the subjects that have been brought up.

In fact, I don't really see much relevence in them anyway.

Simple solution for the sewers: �Add more Rats, or some other dangerous monstrocities. �If the players can't handle them, then they can't go through. �And to be honest.. �a person would have to be both tough as nails and either a tad insane, or a tad desperate to trudge through there.

As for you saying players don't use the sewers as they're supposed to be used (and saying that you haven't seen it the entire time you've been here), is a bit strong. �If you feel its that important, you should watch more closely. �I know of several players who use the sewers in various ways that seem both in-character and CP

Food. �I see it as merely an RP-object. �Same as the alcohol in bars. �If I'm not mistaken, that was the original purpose for such things. �There have been many posts about this before, as well as many posts about "what characters do while the players have @quit".. �So this no longer needs to be addressed.

True Legba, there are many players who should work on their RP skills. �But they have to be given the chance to learn from the older players, or GMs through NPC interaction. �We have to lead by example, as someone so eloquently put it.

Indeed, many players need work. �But that doesn't mean they need to be insulted or degraded. �Sindome is for many their first taste of Cyberpunk. �It was for me. �I've learned as I've gone along. �Its been rough sometimes, but I've had admin show me the way things are done. �I've had other players show me the ropes of CP. �I've learned as others shall learn.

You getting pissed at us doesn't help.

That is all.
–----------------
Edit:  Well, I guess I did get started on them...  :P

(Edited by Aikao at 3:26 am on July 26, 2003)

Legba the oldbies I referred to, possibly incorrectly were Bias and Spaze.

I suppose that I picked up on:

Quote: from Spaze on 11:11 am on July 25, 2003[br]Regarding the sewers, some characters are just completely insane (Or maybe it's just Lance… who knows), and could pretty much care less what they're sloshing around in. And if you haven't seen the sewers used for their intended purposes in a long time, I honestly don't know what you're watching...

Quote: from Bias 4:58 pm on July 22, 2003[br]
the sewers. well, some chars have IC reasons to be in them. either some sort of job brings them down there or yes, they are nuts and feel at home in them.

Quote: from Bias 4:58 pm on July 22, 2003[br]less a problem of being fluffy bunny more so being selfishly selective in your roleplay?

But took the last quote from Bias as not being selfishly selective but using the limited time one has most effectively. However I see that that wasn't Bias's point, and my point also doesn't lead to fluffy-bunnyness.

If I had my character one day go through the sewer I would RP that to full effect, as it would be interesting and I feel it my obligation to do so, and not have people have to lean over and smell my character to know it(cometolater point™ 1). I simply disagreed with the eating and drinking for sustenance point for the reasons outlined in my previous post.

I guess that I was simply disregarding your valid arguments Legba as they didn't apply to me, but I guess the point is for those guilty to rectify their ways, and for those not to support what they believe in to help that.
So yeah, like a friend IMed to me, I only know of two characters who would ICly not have a problem with the sewers, plus added by myself what I know of Lance, although I don't have a lot of experience of that, so more may exist.
So I totally agree that it's messed up that people only selectively immerse themselves in SD because they can ignore some text, and feel that some arbitrary numbers representing their money matters more than the fact that their character should be covered in human faeces and other nasty stuff.

Likewise I totally agree with the CheersMOO problem (nicely put Murphy) and understand that you posted this complaint Legba as a lot of players, doing Bruce's runs and so forth are disregarding their environment and just taking the sewers etc. It must be a bother for the admin to have to tell the same thing to many players time after time, because some notice is not posted to tell them otherwise, even though they should realise that what they are doing is wrong. I guess that the aim of this topic was to be that notice, so the admin that can't be there all the time, and for which it would be helpful if they wouldn't have to deal with policing players on small matters, can work on furthering SD instead.

However as Athena posted, you can't expect results right away, and I also think that being rude about it all  doesn't really help.

With regard to:

Quote: from Jotun on 7:54 am on July 24, 2003 [br]sick, maybe, maybe not, but very good, as well as very bad smells should become part of the charcter's description.  just like the haggard drug thing..

Quote: from Hirononbu on 9:29 am on July 24, 2003 [br]Yeah, the smell doesn't go away with a simple shower…I would think...

I point you to my cometolater point™ 1, and state that as players such as Bias's do you change your @look_place to include being covered in sewage and making a statement of the stench that follows your character. Furthermore just as it's recommended to 'modify your clothing for RP' (I believe that that still isn't a relic despite some recent action) I recommend that you modify your own description to fit your characters changed and smelly state. You could even set it up as a server side macro if you didn't want to manually set it all the time, such as by having one named ~sewage or something with some extra lines added to the character description, and you could even have your sewage @look_place automated if you really wanted to as a separate command entry. Then simply have a ~clean macro to make everything go back to normal after your think your character has had sufficient showers and washed their clothes maybe.

In that light

Quote: from Legba on 2:01 am on July 22, 2003[br]Because a lot of you can't take the responsibility to fucking RP things you KNOW should be around/happening, you force the coders to -make- you see the issue
although maybe not the nicest way of putting it is true in my view.
The code to an extent is only there to prevent every bout of combat from being administered by GM, and to prevent players from feeling that things were unfair, along with providing immersion. But this immersion has to come from the players, and it's their responsibility to enact it. On that note, I don't know if Lujan stated it in this topic, but I disagree on the point that if something shouldn't be possible, it should be coded to make it so, to a certain extent.

It may be a good idea to set up a page on the website, or in the @newbie etc documentation if it isn't already there to common problems such as overuse of the sewers when it's not IC, and instantly seeing people and giving them your name before you have even looked at their description to realise that they have a gash across for their eye and all but the words 'I'm a badass and will kill you if you bother me' tattooed to their forehead.


So as I stated before I only really have a problem with

Some players go and get food, and drink other than at the Drome. Why? Do characters need to eat and drink? Yes. They do. Just because there is no OOC code to force you to need to do it in order to survive, doesn't mean it isn't true.
stated by Legba, although I agree with:
I really don't know why some of you don't take advantage of opportunities to RP that come along, I mean, what else are you here to do? RP doesn't mean purely being run in/starting plots, backstabbing people, etc…it also includes being your character, they are real people living lives. Please, think of them that way.
. I know that RP on SD to an extent is management, but I see it as a cross between interactively writing a cyberpunk story and acting. Characters daily eating habits etc are not covered much in novels and other works of fiction unless very significant or unless it establishes a scene for other events (drunken fight at the Drome etc) because every person has to eat and drink, and because it's a massively insignificant factor compared to others that I personally feel I have scarcely enough shared time for as it is.
However ignoring that one is covered in sewage, or ignoring other 'negative' things happening to ones character does not fit into this, as they define ones character significantly and they are important, and do feature in novels a lot.
Although one should feel connected and attached to ones character and immersed in their feelings to RP effectively in my belief, one should also have a distance to be able to act very differently to how oneself might act, to not be annoyed with people OOCly for 'loss' and one should embrace events good or bad for ones character personally in my view if they are interesting/significant.
Having good things happen all the time in a novel does not make it fun, and cyberpunk fiction should show that especially. And in the same way, that shouldn't be the case with ones personal enjoyment of SD.
Playing a CP Moo does not just mean that one does bad stuff to others, and one should embrace a characters loss as themely and significant and defining.
Furthermore RPing ones character covered in sewage only enhances roleplay, and probably won't result in 'bad' things happening anyway.

Anyway, it seems like I just kept writing and writing that whilst eating my breakfast so will stop there. Forgive me if my points are obvious, but I think that the point that this topic is trying to address is that some players aren't realising the obvious.


Would someone please tell me what is up with the sensitivity of those tags? I don't seem to be able to make a long post without the quotes messing up.

(Edited by Protagonist at 6:09 pm on July 25, 2003)

Beyond stuff to kill you in the sewers (ones that are harder to sneak passed) make it so a simple shower isn't gonna get rid of the smell. �The smell is gonna linger on your clothes and skin for days. �And start making consequences for people who smell like shit (literally) like getting thrown out of businesses cause they scare away other customers and stuff. �And if someone really stinks, you shouldn't have to smell them to find out. �Make it announce every time someone enters a room and every so often that they fucking stink. �Do that and I'll start treating people like what they smell like. �typing smell at everyone you see is redundant and annoying with the messages. �Hell, I've seen gms puppet Rychek and throw people out for smelling each other. �So, excuse us for not thinking of it as a disadvantage and roleplaying it.
As for food, yeah, about the only time you see it in fiction is if they are doing something important to the plot, like talking about something. �The eating is just a detailm something to enhance the scene, give it a little color, "flavor" so to speak. �Taking time out to just go eat something is generally just a waste. �It can definitly be used in rp. �Shit, with a past character, I bought a pizza and brought into the Drome and had people asking for a peice and got some roleplaying going. �Course, they're were more people going through the Drome then and it wasn't so hard to find people.

(Edited by Hirononbu at 11:14 am on July 26, 2003)

Right so rather than ranting and quoting I could have just agreed with Aikao but typing it up took a while and it wasn't there when I started, heh. :)

So *nods in agreement to Aikao*

Oh and…

We have to lead by example, as someone so eloquently put it.

That someone was Jotun I believe.

I'm glad that you agree with my take on food, as Legba seemed to ignore all of my first post but the first sentence which also isn't unfounded.

However I think that along with it being the players' responsibility, and probably wish, to RP someone stinking when they truly do, I think that it is also the players' responsibility to make it clear that their character stinks (by the methods I suggested or not) until the time that a coded system is put in place, if one ever is.
No one is currently limited at all in being able to communicate this, the only problem could be that it's manual and less convenient, and of course players are apparently ignoring it.
Don�t wait for code to enhance your RP, and maybe note that you currently have greater control and opportunity for personal creativity.

*shrugs*


PS. Legba was 'I don't care whether you like me or not. I really don't. Because I'm in the majority with my opinions, I'm GM'ing on a MOO that I love, and you're a disgruntled oldbie that, to my knowledge, has been banned.' that directed at me? It's confusing as it seems to be in response to Lujan due to the like comment, but it followed on straight from your response to me with no change in name….


Protag, I took that comment as being directed at Lujan, even though Legba didn't switch names. He certainly couldn't be calling you a disgruntled oldbie. That wouldn't apply.

I have to say that I agree with Legba about some points. For example, Hiron said on the day that stink messages come off of the characters as they enter a room, or some measures such as this, he'll start taking the time to RP that they smell rank.  I know it's ridiculous to lean over and smell people, but Hiron was also saying something that sort of reinforced Legba's point. Legba said that the players make the admin have to make them aware of all these aspects of RP through code. He's right that this shouldn't be necesarry for everything. Ultimately, if your character has been creeping through the sewers, you gotta let the world know dammit. And you'll have fun if people start avoiding you cause of the stench.

And I'll take this time to throw in some player praise. It seems Bias is particularly good at RPing in the detailed negative aspects of her character, by just including little things that people would notice. It'd be great if everyone would do that some more.

protag: I had the same problem with the quotes which cut my previous post real short, along with almost driving me to putting my fist through the monitor.
 cool Idea about the @look_place messages and macros as I said I use the sewers and I intend to make my ~sewer and ~clean macros the next time I log in…

If nothing else the bruce runs need to be coded to notice how you smell... all of the other stuff I have no problem with either though becasuse it is realistic but the ww runs are probibaly the most obvious place people ignore the "sewer factor"

btw the lead by example thing was driven into my head by the army it was one of their clever catch phraises.

by the way I'm not debating the fact that the sewers are a rancid place, but I've been in sewers (don't ask) and the one's I've been in and seen aren't literally a trudge thruough waist high feces and piss, ones I've seen have walkways and whatnot for city workers who need to go down there to work on pipes and whatnot and the pipes contain the feces while the "sewer water" itself is mostly rainwater and filth that washed into drains from the street.

*climbs up into the sewers plunging into human feces and piss throwing it all over running and frolicing in it*

Hiron has a good point about the smelling issue. I've also seen many instances when a player had reason to suspect another was reeking of shit, and had to smell them to actually know, only to receive IC flak from a puppeted NPC. If not making it apparent you smell is bad, why is it also bad for people trying to find out what would be readily apparent about the character?

Food is a trivial issue. I've used going for food as an RP mechanism several times before, but I hardly consider it a necessary thing to be done. There are some mundane things that are perfectly fine being left to assumption, and that's one of them. If you can use it for RP, go right ahead, but players shouldn't be required or even expected to just do it all the time.

And Protag, CheersMOO is my trademark reference to the problem. I've used it for a very long time ;)

I feel that the tiny quote induced font size of what would actually be a lot longer post by me has caused some to only glance over it, but I may have just rambled anyway *shrugs*.

It's nice to know that I'm not seen as disgruntled Ty.

And Spaze I'm not sure how I missed that before then, but okay, credit goes to you ;)

Protag: I meant you're not seen as an oldbie!

:deal:

Well I gathered that, but names change and I'd still like to not be seen as disgruntled if that's cool ;)
:shrouded:

Hmm.

While some points I agree with, and some I don't, my main concern as of right now is Legba. �While I'll give him some slack on "outbursting and not being able to take the heat", this just crosses the line….


Quote:
I can't believe that even after my post here, things are still continuing to be abused. Now that my post was made, you have no exscuse for continuing. Either you are stupid, or you think that we are.

Harsh assumption…especially from a staffer, and an insult at that.  What Legba said was a complaint, as he stated himself. �Not a direct order...and as such, it shoulden't be taken as one.


Quote:
I don't care whether you like me or not. I really don't. Because I'm in the majority with my opinions, I'm GM'ing on a MOO that I love, and you're a disgruntled oldbie that, to my knowledge, has been banned.

So you can go fuck yourself sideways.

He doesen't care.. because he's in the majority, GMing a MOO that he loves, and Lujan is a "disgruntled oldbie that has been banned"? �While the second may be true, making statements like that is not a smart move. �The majority could change, and while Lujan did provoke him in a way, I think the backlash was a bit unnecissary. �What if Lujan wasen't a "disgruntled oldbie that has been banned"? �Would Legba react the way he did? �I don't know. �But a GM that totally oversteps the bounds by making personal attacks worries me.


Forget it, I'm done. I'm done trying to make things better for everyone. You complain about the MOO, and then when I try and address issues that are making it worse and keeping it from growing, it just lashes back.

Seriously, I don't care anymore.
Game on, don't game on, I just can't seem to care anymore.

–---
~Legba~

I'm not sure how I feel about a GM that just doesen't care. �Granted, he may have not been prepared for what he started, but after only a few days here and he's already given up…? �What about GMing on a MOO that he loves? �Love and care go hand in hand, I'd think, in all aspects of it. �

I do respect Legba as a GM and a person, he's been around the MOO since about 2001 it looks like, so he knows his stuff. �But as Spaze has hinted at ( "problems can't be solved overnight" ), Legba needs more patience. �

I think Bias nailed it on the head:


Quote: (with requested spelling corrections ;) )

He posted that "either you are stupid or blah blah" bit one day after his original post. GM's are constantly asking the players to be patient with this or that…. and yet he throws.. what -i- saw as an insulting remark towards the playerbase only a day after? granted it's towards the ones he sees as abusing a situation... but. he could have handled it a bit better or given a few days for the situation to change.

Personally, I feel like something should be done. �I'm not sure what, but, at the least, I think some sort of measures should be taken to make sure Legba understands his mistakes and realizes how he should correct them.

Thank you for your time.

Well, this is a place where we're all supposed to express our opinions.

Legba has a lot of passion for this game, even if he says he doesn't care I don't think it's true. With passion often comes impulsiveness and even harshness or rudeness. You gotta cut him some slack and trust that he's most definitely an asset to the team.

We all have our imperfections, and our strengths. Legba's got brilliant ideas, maybe not as much tact as some of us, but he's great to work with and it can't be up to the players to decide what penalties a GM gets for speaking out, or overstepping any player-perceived bounds.

Your input is welcome however, as I'm sure Legba himself will admit. He'll also admit patience isn't his greatest strength, but I think we can forgive that, right? There's certainly been plenty of other admin who 'lacked the tact' to put it in a rhyme. ;) �And let me just say, everyone on the team is a pleasure to work with, and all the players are a pleasure to play with.

And on that note, I'm guessing that this thread will grow stale and has seen its extent of productivity. For that reason, I'm going to close it now.

So, have at it in a new thread, all y'all!

(Edited by Athena at 12:25 am on July 28, 2003)