Reset Password
Existing players used to logging in with their character name and moo password must signup for a website account.
- Ralph 47s
- QueenZombean 2m
- BitLittle 20m
- Lena 2m Yippee Ki-Yay
- SmokePotion 1m
- Burgerwolf 3m PRETZELS
- PsycoticCone 8m
- Bruhlicious 1h Deine Mutter stinkt nach Erbrochenem und Bier.
- RedProtokoll 8m
- Rillem 1m
- AdamBlue9000 4m Rolling 526d6 damage against both of us.
- Komira 2m
a Mench 2h Doing a bit of everything.
And 20 more hiding and/or disguised

Unscan becoming unsafe
Changes to output options and unscan leading to bad outcomes

I can foresee the new unscan becoming like the old hardware reset causing unexpectedly bad outcomes for players. From what I can tell this makes things like bridging in the wrong direction or scanning the wrong hubs together lead to unrecoverable states and parts of a network maybe needing to be rebuilt.

There is some expectation put on players to experiment and learn how the new system works, but I think this can be unexpectedly dangerous to do the way it is now. Especially because this command is completely safe in other contexts, and was safe to use before the changes.

Might it be more intuitive to have hubs just use scan and reset, and maybe consider adding device-preserving hub separation to the network scanner? I can imagine network pros wanting to restructure network connections without rebuilding the network in the bargain.

Adjusted. Locking this thread.