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- NyanChicken 26s
- Adriane 15s @invis isn't the biz!
- pfh 21m Are you the guy? Are you the GUY?
- aethertm 21m Never scratch face after night with sticky bum.
- Dashiva 1m
- Moira 1m
- jliyana 9m
- Sly 14s
- FluffyPuff 21m
- Warlord203 13m
- Mercury 13s
- Bear 3m
- Fogchild1 19m
- bitMuse 1h
- deaddragon 8m
- eggsaresides 1h
- Bacn 6m
- Varolokkur 4s
- Spark 1s C'est la vie!
- Kuzugata 2h
- Quotient 22m
- Dotton 7m Mr. Diaz?
j Johnny 4h New Code Written Nightly. Not a GM.
- Something_Wicked 2m
- RedSteelButterfly 20s
- Echtastic 4m
- HolyChrome 1m
- Tulasam 19s
- Stig 30m
- Lion 1s
- Bruhlicious 53m
- Jameson 6m
- Baguette 19m
- SomeoneLoveable 1s
- Shunbun 58m drawing and making music. Hustling.
- Paullove 28s
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@check overload that shows teases
Because having to @check then @messages is weird

So I'd think a variant of @check with a similar interface too it, but which shows all of the clothes messages and the assorted information would be a good thing for tailors.

Something like an @check all "Sparkling Bedonged Vajazzled Diamondweave G-String Panties" would be a wonderful addition to the game. But maybe putting it in the form of a separate command might be better.

Any thoughts?

I was thinking something like this, but simply adding the tease messages to the already existing list. I'd also like it if tease messages were able to be edited without refinishing the piece so they have more utility. In short you could use tailored clothing to store pre written messages that are relevant to your character at any given time or situation.
Like Macros?
You mean @messages ?

@messages is very poor at conveying the information, and doesn't include some of the other things that @check includes.
Typically I just run @messages after I'm satisfied with @check to make sure everything's legit.

I can get behind the idea of adding the teases to the @check output if it's a line of code or something.