Reset Password
Existing players used to logging in with their character name and moo password must signup for a website account.
- Sivartas 1m
- Burgerwolf 1m PANCAKES
- Hippo 6s
- AdamBlue9000 2m Rolling 526d6 damage against both of us.
- Fogchild1 1m
a Mench 1h Doing a bit of everything.
- Rillem 56m Why's the weed always gone?
- JanekSembilan 2s
- Cword 2h
- SolBrother 7m
- Emily 53s I lost myself, in the dark charade.
- Jengris 1m
- baewulf 1m
- zxq 9m
- Veleth 7m Vampires don't sparkle.
- Diamond 1m After Winter, must come Spring.
- MrJDucky2 23h
And 26 more hiding and/or disguised

[GRID 3] Neural Jacks

This is obviously an idea for Grid 3, since that's meant to be much easier to write additions for. I'm thinking, what if there were a piece of cyberware that allowed a decker to "jack in" to their deck, using their CNS as additional processing power to give them a considerable advantage when decking.

Of course, this would also have several drawbacks. When jacked in, it would likely use up a large amount of brain-power, possibly knocking out senses like sight or hearing, and if an offensive hack failed, there could be a chance of brain damage, which could give the decker a temporary or permanent setback on their stats/skills, much like corpse cloning.

Why not post this on the Grid 3.0 ideas topic? The really old one by Johnny.
Yeah, I'll stick a post there.