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Existing players used to logging in with their character name and moo password must signup for a website account.
- johnsonamj3 3s
- jsmith225 11m
- LucyintheSky 35s
- Baron17 6s
- Baguette 40m ye boi
- Lena 1m Yippee Ki-Yay
- Selly 5s
- Atheran 1m
w Storm 9m I dabble in the puppeting.
- Vivvykins 8m
- Jaydon2317 21m
- RealHumanBean 1m Something?
- FancyPenguin 42m
- arm0r3r 2s
- fujiyamyam 28m
- Constantdisplay 2m https://youtu.be/wy4C9am_gPU BOPPING
- RheaGhe 4s Something about butts.
- KRPNGDEATH 2m
- UnlimitedCuriosity 8s
- styloh 2s
- Dawnshot 4m https://youtu.be/qg_7saEbnwE
- Boltonhero 24m
- Hippo 22s
- Dag 1m
- Jade1202 20s
- pfh 7s
- FairyBlue 0s
- Cosmic 2m
- DiamondNine 5s
- Cyberpunker 32s
- Malakai 6m
- Barrien 54m
- SacredWest 39m
- Rangerkrauser 44s youtu.be/FTb97wTsK9g
And 23 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

@profile ideas
Help players play with each other

How about a new field on @profile where players could (if they want) describe their preferred/typical playing times?

I think this is a great idea.

It does have the potential for abuse. Because it would allow player A to hide outside player B's cube 5 minutes before their regular log on time. But if people are worried about that then they can just not set their times.

I thought that at first too, but if you're targeting a specific person, you most likely already have figured out their usual playing times anyways.

Honestly, the contact information needs to be updated a little, who still uses AOL, ICQ, Yahoo, and MSN? What about Steam, Discord, etc?

I've always thought it was kind of odd there's an @profile command which makes ooc communication so easy, when that's a big problem, as well as making some character's history's public.

Not saying it should be removed or anything, just my two cents.

Our plan is to move profiles off the MOO entirely and dissociate them with characters. Turn them into web based things only.

Website, BGBB, Player details.