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Existing players used to logging in with their character name and moo password must signup for a website account.
- Valentine 12s
- crashdown 34s
- Malanth 10m
- DiamondNine 3s
- Atheran 1m
- DoctorWest 2m
- Selly 1s
- Speccy 24s
- Jain 4s
- Baron17 8m
- soultrip 3m https://youtu.be/OY4XiE6ZzYo
- Storm 7m
- Hippo 3m
- attaboy 18s
- Barrien 2m
- OPAhostile 10s
- Napoleon 3m Bad bish is bad.
- YourLeftHand 25m
- Jper 51s
- Vera 3s youtu.be/wmOw-jplSMk
- Marioanius 1m Hamilton wrote, the other 51!
- Ghostinthekeys 4s
- jsmith225 5s
- Cyberpunker 15s
- Fire 1m https://i.imgur.com/CF2ywFy.jpg
- Neekly 1h
- Tequilajoe 6s
- stylo 4h
- Newbs21 7m We're all crazy here!
j Johnny 45m New Code Written Nightly. Not a GM.
- Azelle 5m
a Cerberus 46s Head Builder & GM when I need to
And 28 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

@profile ideas
Help players play with each other

How about a new field on @profile where players could (if they want) describe their preferred/typical playing times?

I think this is a great idea.

It does have the potential for abuse. Because it would allow player A to hide outside player B's cube 5 minutes before their regular log on time. But if people are worried about that then they can just not set their times.

I thought that at first too, but if you're targeting a specific person, you most likely already have figured out their usual playing times anyways.

Honestly, the contact information needs to be updated a little, who still uses AOL, ICQ, Yahoo, and MSN? What about Steam, Discord, etc?

I've always thought it was kind of odd there's an @profile command which makes ooc communication so easy, when that's a big problem, as well as making some character's history's public.

Not saying it should be removed or anything, just my two cents.

Our plan is to move profiles off the MOO entirely and dissociate them with characters. Turn them into web based things only.

Website, BGBB, Player details.