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- Vivvykins 1m
- Baguette 4m ye boi
- BCingyou 14s
- geoux 9m Yikes!
- Malakai 7s
- Hippo 2s
- Cyberpunker 14m
- dwtm 1m
- Warlord203 1m
- Goris 20m
- Halyon 9m
- Diani 2m sketchy girls and lipstick boys 0/
- villa 4m non-descript individual
- Roycethe59 5m Ask about me.
- Vera 1m
- Cosmic 17m
- pfh 16m
- Supermarket 3m Chute her! Chute heeeer!
- fujiyamyam 8m
w Storm 13m I dabble in the puppeting.
- Rangerkrauser 50s
- Fire 1m
- Napoleon 1h Bad bish is bad.
- Archer 20s
j Johnny 47m New Code Written Nightly. Not a GM.
- Baron17 18s
- DiamondNine 2s
- Selly 4h
- Damarung 1m
- FancyPenguin 3m
- Brozilla 1h
- CatharticLullaby 40s
- Jade1202 29s
- Jameson 6m making the eternal black firmament my side bitch
- Atheran 32m
- Majere_Draven 23s
- NoticeMeSenpai 14h
And 25 more hiding and/or disguised
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Reverse Lookup

I think the @slang command could benefit from reverse lookup. That way when someone uses a word we (or new players) aren't entirely familiar with, we can just use @slang to figure it out.


@slang scan

'scan' is slang for the following: understand

very much behind this idea, would help everyone stay in, and reinforce theme so much

I, too, like this.

I "hear" something and don't even know what to look for in the @slang.

What would need to be done to do this though?

What kind of help, if any, would be needed?

Shouldn't require much at all. I assume the values are kept in an array. All that Johnny (or whoever writes the code) needs to do is have it search the values as well, and print the key value. Pretty absurdly simple, actually, unless there's some weird quirk with this language.

Ha, I actually thought @slang already worked that way. Well it totally should! Makes it much easier, would be neat if it gave a list with the reverse of the other slangs as well as the base meaning.