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- FairyBlue 3m
- BCingyou 2m
- hootless 28m
- Majere_Draven 12s
- Warlord203 26s
- Rangerkrauser 14s
- waddlerafter 1s
- RealHumanBean 2m Something?
- Jameson 25m making the eternal black firmament my side bitch
- Dawnshot 42s
- Cosmic 49s
- Napoleon 41s Bad bish is bad.
- Mory 54s
- Revex 18m
- pfh 4m
- Rabajoie 26s
- Echtastic 1m
- Manywaters 3m
c Butako 21m Butakooooo the builder. Can she fix it? Eh.
- Cyberpunker 18m
- Brozilla 29m
- Baron17 1m
- Kiwi 5m I guess there's always something killing me.
- RheaGhe 1m Something about butts.
- Baguette 41m ye boi
- Selly 1m
- Hippie 33s
j Johnny 2h New Code Written Nightly. Not a GM.
- Varolokkur 0s
- Damarung 2h
- FancyPenguin 2m
j Kwisatz 16h Definitely not a GM.
And 23 more hiding and/or disguised
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Reverse Lookup

I think the @slang command could benefit from reverse lookup. That way when someone uses a word we (or new players) aren't entirely familiar with, we can just use @slang to figure it out.


@slang scan

'scan' is slang for the following: understand

very much behind this idea, would help everyone stay in, and reinforce theme so much

I, too, like this.

I "hear" something and don't even know what to look for in the @slang.

What would need to be done to do this though?

What kind of help, if any, would be needed?

Shouldn't require much at all. I assume the values are kept in an array. All that Johnny (or whoever writes the code) needs to do is have it search the values as well, and print the key value. Pretty absurdly simple, actually, unless there's some weird quirk with this language.

Ha, I actually thought @slang already worked that way. Well it totally should! Makes it much easier, would be neat if it gave a list with the reverse of the other slangs as well as the base meaning.