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- JMo 1m Winners go home and fuck the Prom Queen.
- pfh 0s
- Stiza13 43s
- Cosmic 20s
- vantablack 16m
- Jade1202 15m
- Harlander 12s
- Majere_Draven 49s
- Warlord203 21m
- Fire 55s
- Tax 21m
j Fengshui 20m <- My Book
- Dawnshot 1m
- FancyPenguin 3m
- whatislove00 2m
- Errant 2m
- Kiwi 39s I guess there's always something killing me.
w Storm 3m I dabble in the puppeting.
- HolyChrome 18s
- BCingyou 7s
- Brozilla 3m
- Zumini 3m Sound Advice:
- Varolokkur 31s
- Cs6477 21s
- Baguette 4h ye boi
- WllowWisp 15h
j Johnny 59m New Code Written Nightly. Not a GM.
And 23 more hiding and/or disguised
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Adjusting disguises
Instead of completely removing them.

I'm not exactly sure how diguises work code wise. I just know they eventually fade/fail a roll and people can tell who you are.

And, it seems to be the only way to regain your disguise, is to remove the helmet/hood/shroud and wear it again.

Be pretty cool, if you could simply "tease" an item that provides a disguise and thus readjust your hood/helmet/shroud to better cover your fugliness.

This has been brought up before in the form of the tease verb raising or lowering the hood on hoodies, which would make them better integrated into the game as regular clothing.

I'm not sure I really like the idea of a single verb to be able to reset your disguise meter though, since that kinda takes away from the whole point of needing good disguise skill to remain unknown. I don't even think taking it off and putting it back on should completely reset it either. This is one of those things where game balance has to take priority over actual realism.