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- Burgerwolf 8m PANCAKES
- PsycoticCone 44s
- SmokePotion 1m Right or wrong, I'm getting high.
- Mikael 3m youtu.be/WM33Hr94SKw
- BeforeTheWhispers 16s
- Chika 2h
- whatislove 5m reputation is whoever holds a bigger gun
- Terrible_the_duck 1m
- Sivartas 5s
- Wulf 1h
- VermilionGrin 2m
- Fay 2h
- Pladdicus 19s uh
- Rillem 4m Make it personal.
- AntiqueBeast 1m White grace, hidden in the dark.
- zxq 15m Tools: https://ansicolortool.neocities.org
- Ociex 43s Brownies for the win.
And 26 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Adjusting disguises
Instead of completely removing them.

I'm not exactly sure how diguises work code wise. I just know they eventually fade/fail a roll and people can tell who you are.

And, it seems to be the only way to regain your disguise, is to remove the helmet/hood/shroud and wear it again.

Be pretty cool, if you could simply "tease" an item that provides a disguise and thus readjust your hood/helmet/shroud to better cover your fugliness.

This has been brought up before in the form of the tease verb raising or lowering the hood on hoodies, which would make them better integrated into the game as regular clothing.

I'm not sure I really like the idea of a single verb to be able to reset your disguise meter though, since that kinda takes away from the whole point of needing good disguise skill to remain unknown. I don't even think taking it off and putting it back on should completely reset it either. This is one of those things where game balance has to take priority over actual realism.