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- Fire 4m https://i.imgur.com/CF2ywFy.jpg
- Java 4s
- Malakai 24m
- Ghostinthekeys 11m
- Warlord203 22m
- Constantdisplay 4m https://youtu.be/wy4C9am_gPU BOPPING
- Grey0 11m
- Baron17 16s
- Vivvykins 4m
- Diani 4s Why do you write like you're running out of time?
- crashdown 5m
- Hippo 59s
- Cosmic 1h
j Johnny 9h New Code Written Nightly. Not a GM.
- jsmith225 5h
And 15 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Adjusting disguises
Instead of completely removing them.

I'm not exactly sure how diguises work code wise. I just know they eventually fade/fail a roll and people can tell who you are.

And, it seems to be the only way to regain your disguise, is to remove the helmet/hood/shroud and wear it again.

Be pretty cool, if you could simply "tease" an item that provides a disguise and thus readjust your hood/helmet/shroud to better cover your fugliness.

This has been brought up before in the form of the tease verb raising or lowering the hood on hoodies, which would make them better integrated into the game as regular clothing.

I'm not sure I really like the idea of a single verb to be able to reset your disguise meter though, since that kinda takes away from the whole point of needing good disguise skill to remain unknown. I don't even think taking it off and putting it back on should completely reset it either. This is one of those things where game balance has to take priority over actual realism.