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- ZaCyril 23s youtu.be/c9JNp6kdKqU
- Gunnar 2m
- zeezenfrozen 11s
- VeteranGerald 5m
- Baphomei 5m
- Atheran 56s
- Something_Wicked 41m
- Dystopia2102 16s
- hex37 3s
- BigLammo 1m
- Btracker 38s
- Sabess 5m
- Euclid 8s
- JakeyBoy 1h
- MrJDucky2 2h
- Fogchild1 7m
- Wonderland 4m
a Mench 1h Doing a bit of everything.
- ReeferMadness 7h May the bridges I burn light the way.
And 17 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Adjusting disguises
Instead of completely removing them.

I'm not exactly sure how diguises work code wise. I just know they eventually fade/fail a roll and people can tell who you are.

And, it seems to be the only way to regain your disguise, is to remove the helmet/hood/shroud and wear it again.

Be pretty cool, if you could simply "tease" an item that provides a disguise and thus readjust your hood/helmet/shroud to better cover your fugliness.

This has been brought up before in the form of the tease verb raising or lowering the hood on hoodies, which would make them better integrated into the game as regular clothing.

I'm not sure I really like the idea of a single verb to be able to reset your disguise meter though, since that kinda takes away from the whole point of needing good disguise skill to remain unknown. I don't even think taking it off and putting it back on should completely reset it either. This is one of those things where game balance has to take priority over actual realism.