|a||Mench||1h||Doing a bit of everything.|
|And 16 more hiding and/or disguised|
also agree about separating appearance but it also doesn't bother me if everyone makes their characters hot because i think pretty with no character is boooringggg so it doesn't even feel like cheating to me im just like "hmm i dont want to get to know you"
That's setting aside the fact that most all of the attributes have sub-attributes. How many need to be split off into primary attributes before we cover every potential "abuse" of the system?
Okay. Granting you that, what do you propose should be done for people who've been playing by the rules in their Charisma investments? When you split the attributes, are you going to give them free equivalent Appearance and Charisma attributes as compensation?
How far does it go before this is complete? How many sub-attributes will have to be made into primary attributes in order to avoid abuse?
Neither question was addressed in your insult.
I'll also add that the staff is not comprised of dull idiots. They do watch for these things and react accordingly when there's a problem, particularly when they first review characters for approval.
Same with all of the stats, not just charisma.
As an example of the top of my head, getting cosmetic surgery could trigger it for a certain number of UE spent, causing CHA UE to go into the appearance substat exclusively for X UE or X days, whichever comes first.
Also, being able to set some manner of propensity towards specific substats during chargen could be an option, without it meaning exclusive gains.
Finally, if full control over skills isn't a problem, why is full control over stats?
That sounds like a TON of fun, doesn't it?"
If the idea behind Sindome's game system is that it shouldn't be possible to assign your stats to make highly efficient combat builds, then the entire system of stats driving it should be changed.
I'd even be pretty much happy to unlink CHA and short_desc, leave CHA/Appearance where they are and let people sort it out subjectively / via RP. But people should be allowed to create / grow / RP characters that are gorgeous but cold, and vice versa. Saying it'd be awkward or hard to deal with existing characters' investment in CHA and so forget about it isn't a good argument, it's an expression of laziness.
a persons general appearance and like-ability.
Appearance (APR) is a look, be it low like a street
urchin or high like a CEO of a corp.
Charm (CHM) defines how a character gets along with
You can appear good looking with terrible charm or vice versa.
You can be extremely aware and have the worst possible outlook.
The substats themselves fight with each other. Since we don't know what the substats actually are valued at, half of us could definitely be playing incorrectly based on stats because hey, we don't even know.
Low Charisma doesn't necessarily mean you are ugly (though it might show as ugly). It can mean that you just don't know how to take care of yourself, dress in bad combination of clothing (tangerine top with fuschia pants), hair is messy, you smell bad because you don't shower everyday (or twice a day as some people need to due to jobs, heat, etc.), are regularly covered in some sort of grime, or, look good but are shy or come off as rude / short without meaning too. (It sounded fine in their head but when said outloud, came out sounding completely different.) it could be hormonal (your body's musky scent is more acidic than other people's). Just a thought.
I think Issac made a good quote I think on Charisma (About how convincing you are). Someone can be an asshole but know the right things to say or the right tone to say them in. Doesn't make them less cold, just, better able to sell ice to Eskimos.
I can be wrong since I am still learning things about the game, but I don't think Perception's 'Outlook' is if you like life or hate life (that's more an RP point) but more literally "see"? As in, how much you see / how far you can see (It does mention 'measure'). Awareness would be something like, noticing a spider on the wall or a smell coming from something or someone. But Outlook could be (could) how much you see overall. That's how I've taken it at least because Liking or Hating people and / or life is more a personal RP point. :)
the relative measure of a persons general awareness
Awareness (AWR) is a measure of a person's ability
to notice things.
Outlook (OUT) is a measure of how a person sees