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- Supermarket 1m Chute her! Chute heeeer!
- Fire 2m https://i.imgur.com/CF2ywFy.jpg
- Atheran 39s
- Baron17 12s
- arm0r3r 19s
- Cyberpunker 10s
- NovaQuinn 1m
- Vera 14s youtu.be/-ACGeYMKYVE
- Jade1202 3s
- KRPNGDEATH 3s
- Selly 1m
- RheaGhe 28s Something about butts.
- Stiza13 5s
- UnironicIrony 1m
- Rangerkrauser 2m https://www.youtube.com/watch?v=FTb97wTsK9g
- RealHumanBean 2m Something?
- Diani 14s Why do you write like you're running out of time?
- Varolokkur 4m
- Dawnshot 15m https://youtu.be/qg_7saEbnwE
- johnsonamj3 3m
- UnlimitedCuriosity 8s
- Barrien 6m
- styloh 36m
- Damarung 22m
- Dani 12m
w Storm 8m I dabble in the puppeting.
- pfh 1m
- JMo 51m Winners go home and fuck the Prom Queen.
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j Johnny 47m New Code Written Nightly. Not a GM.
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Changes to ammunition
Munitions

I am thinking to give another service for munitions skilled players would to be to have ammunition and magazines sold separately. This also would allow different magazine types and qualities that would affect the potential for jamming. The higher the skill of the magazine loader with both munitions and the weapon skill the ammunition is being used for would directly attribute to how even and cleanly the rounds are stacked in the magazine.

I may be wrong, but I think it's as groundwork for something like this that empty mags aren't trash-able.