Why not let a burning cigarette work like a lighter?
|-||Adriane||21s||@invis isn't the biz!|
|-||pfh||1h||Are you the guy? Are you the GUY?|
|-||Spark||15s||C'est la vie!|
|j||Johnny||5h||New Code Written Nightly. Not a GM.|
|-||Shunbun||1h||drawing and making music. Hustling.|
|And 27 more hiding and/or disguised|
It's just trying to keep track of which one's lit and which one your lighting could be tricky.
>light first cig with second cig
The cigarette's not lit.
...and pandemonium ensues.
Well... maybe not pandemonium. But confusion for sure. ;)
While we are on the subject of tobacco:
Why don't we have other brands of smokes? �(My character would kill for a good chinese non-filtered, or even a lucky strike.) �
Why are there no place to buy cigarettes on Gold and Green? �
And where do those Corpies running around Gold buy their Cigars? �Is there a hidden cigar bar up on blue? Could that antique store/bar on green sell cigars?
You wander through the market place, looking for anything of interest.
Amidst the mostly worthless items piled on display a TruColorz dildo catches your eye.
You say, "Ouch, my eye!"
What programing language does Sindome use? How and where can you learn it? I know any damn fool can point out things that need to be changed. I would like to try to help out.
Thanks to all the programers and GM's...
It, however, is by no means a unique language. It borrows from the basics of most programming languages, so if your proficent in coding in another language, you will undoubetedly find many similarities.
Sindome relies on a ton of 'home-grown', highly customized libraries, making it unique in it's own right.