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- ZaCyril 18s youtu.be/c9JNp6kdKqU
- Gaijin_Guest 5m [Welcome to Sindome]
- Dawnshot 6m https://www.youtube.com/watch?v=--9kqhzQ-8Q
- Gunnar 5m
- Sabess 1m
- NoShame 37s
- zeezenfrozen 31s
- JohnWilliams 1h
- Atheran 5m
- SacredWest 1h
- hex37 7s
- BCingyou 34s
- sukebug 2m
a Mench 2h Doing a bit of everything.
- JakeyBoy 2h
- Sulfurado 16m
- Hivemind 1m
- Qewy 21m
- Baguette 2m bitchmade
- Wonderland 1m
j Fengshui 3h http://www.amazon.com/dp/B00M0DV5IQ <- My Book
- Btracker 1m
- Fogchild1 2m
- CookieJarvis 30s
- Ryuzaki4Days 39s Take drugs. Kill a bear.
- Slyter 20m
- MrJDucky2 13h
- ReeferMadness 1m May the bridges I burn light the way.
And 28 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Clarify Tailoring Failure Message
Indicate it's a character failure not a systems one

Currently when you go to @name a project and are presumably not good enough, you get an error that looks a bit like this.

You can't seem to turn material into name

I'd propose a slight change in wording.

You aren't good enough to turn material into name

This turns it from a vague error, that could be a bug from the sound of it, to something that clearly indicates what the problem actually is. Which is that you are attempting something beyond your level.

One problem with this is that you are actually making rolls. There is a random element here. So it sin't always clear if you failed due to having bad stats/skills and are unlikely to even manage or if you failed because of a bad roll and could usually manage just fine. I think that is why the message is as it is.
This is a good point, hadn't realized there was a random element to the checks as of yet. Figures there would be though.