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- Hippo 30s
- Dumpster 1m
- Malakai 4s
- Malanth 4m
- Kisaki 15s Don't Stop Music...
- Cyandeth 27m
- Atheran 22m
- Grey0 9m
- crashdown 8m
- Baron17 38s
- DiamondNine 2m
- noided 53m
- ZaCyril 9m https://youtu.be/9r4WD60uM18
- Ebos 1m
- Storm 2m
- Vera 15s youtu.be/wmOw-jplSMk
- Napoleon 5h Bad bish is bad.
- Stelpher 1h
j Johnny 5h New Code Written Nightly. Not a GM.
- Cyberpunker 5m
- jsmith225 7h
And 16 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Cloth Colors

I would like to suggest the practical addition of: blue, red, yellow, orange, and white as cloth colors.

It would be nice to have some plainer descriptors of color for tailors, as it would allow us to further describe the color by simply adding a word in front of it in our @wear descriptions (for example, faded orange, rusty orange, neon orange, etc). It occurred to me while working on an american flag design in Bright Red, Bright White, and Brilliant Blue that it would be nice to have some less specific variants of color.

While we are at it, I would really love tan, khaki and ivory as colors as well.

So you want custom colors, is what you're saying. rusty orange is the color. If you put 'rusty %color pants' and go get them dyed, should they stay rusty forever too? No.

Hmmm, didn't think of that! I would still love a couple more options like the last few I mentiond! <3

Part of our color limitation is the limitation of our ANSI colors. While anyone using the web client will support a huge variety of colors, that is not the case for those using a more typical MOO or telnet based client.