...and no.. they are not safe in that room.
Alternatively, we could stop being so nice to people and make them learn the hard way..
:)
(Edited by King[Fu] at 5:49 am on May 20, 2002)
*pause*
but now i wonder... how the hell did my character end up in a coffin once, long past my 2 weeks of free stay had expired?
i think it was wakeing up in a coffin and not knowing how i got there that made me think you can just put someone in the coffins.
peash
izy
Funny thing is, -everyone- is moved to the coffins, including dead people, incomplete char-gen people, a vast number of NPC's and all the player/NPC generics. Nothing quite so spammy as porting into the coffins and taking a look at the number of 'people' sleeping in them.
Well, the thing about the coffins is, they're locked, so that people can't get inside and loot the sleeping people.
Therefore, seeing how the coffins are locked, how would you get one open (besides your own) to put s sleeper in? Answer is, you can't, unless you were to find a coffin key on a person...
Last thing is, the people that sleep on the streets and don't know that they still exhist ICly, are newbies. They have to be. Then, the thing about newbies is the fact that you can't kill them (unless they're dumb newbies and come into the game right away, expecting to steal and kill everyhting they see, in which case, they're askin' for it). Seeing how you can't kill newbies, wat's the point of them sleeping in the coffins? There's no need. Newbies can't be killed, and also, they don't carry anything of value. I've found newspapers and materials, that's about it. The system we have seems to work fine, with the sleeping homeless on the street, the almost homeless in the coffins, then the oldbies and inbetweenbies sleeping in their cubes and hotels. My opinion is, it works fine.