Okay, so as I recall, working as a corpie wageslave at the moment is kinda like glorified shi.
I played a corpie for a while, when that system was first in place, and while the character was quite fun, I don't know about everyone else, but I for one find idling in one room for hours at a time, with nothing to do but type 'work' and make pointless page long poses about doodling on your phonepad that no one else will see somewhat soul destroying.
Yeah, fine, in real life, people have to sit for hours a day doing the same old shit to make their money to pay thier rent, but, Sindome is a game, right? It's meant to be fun, isn't it? Most people don't have the time to be logged into the moo 8 hours a day just to work, so they have the disposable cash that I always see as the whole point to being a corpie..
Okay, three paragraphs later, I get to my idea:
Corpies could have files to work on. they could pick them up from work and work on them there, or at home, or the 'lev, or the back of a cab or in Grunnens, or wherever..the amount of time it takes to complete a file would be based on relevant skill checks, (giving some of those redundant skills a use) so, if you suck at it, you might need to work on the file twenty times before it's complete, whereas if you're a genius, you could finish it in five minutes..
then, set weekly targets for corpies to reach to get thier weekly wage, and pay a bonus for extra files completed.
I just think a system like this would a) reflect a corpies skill at doing his job b) allow more flexability in RP for work, a corpie really could take work home from the office every day. c) effectively allow characters to progress up the corporate ladder financially automatically. The more files they're turning in, the more they're taking home every week.
I'm no expert, but I don't think there's that much code involved, either.