Whoa...ancient history here. But now I'm curious.
Are we ever going to have shoplifting code back?
If not, which I actually think is probably a good idea, how are we going to be able to steal shit from a place? Contact a GM, make an @note about it? What are the things the GMs will check before approving a shoplift? Is it just gonna depend on how much you've sucked up to the GM over the last year? Or are they actually going to check against your stats (what skill?) and your equipment and your plan vs. some set number/established quality of the store's security?
And are all stores always going to have perfect security? Or are the GMs gonna just be able to say "well this store is on green so there's no way you're ever going to be able to break through its security and steal all that art."
Additionally, for serious, you have to ask a GM for permission to hack a credchip? I watched a decker IC once and saw them getting ready to go and hack a door, had a bunch of us along, had a bunch of equipment, we get to the door, and then we wait. And wait. And I'm like "what's going on"? And the answer was "waiting on a GM because nobody IC can actually do this, we have to get permission and then the GM has to do it for us."
I don't know, I see why you guys want to control this, but can we at least get like...a process? A request-to-hack gets sent up and gets in-game approval? Like histories or something. And I don't mean "oh just send me an email to my sindome account and I'll respond" because then it's all between you and your relationship with whatever GM happens to be online and responding, and guaranTEE that no matter how good that GM might be they might make a deal with you and then forget to @note it or follow up and then days later when the actual hack goes down, the currently active GM is going to be like "Wait What? Who approved this? I'm gonna have to talk to him before we start."