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- Sulfurado 3m
- Mikael 4s youtu.be/WM33Hr94SKw
- Angeline 1m
- Euclid 51s
- spungkbubble 2m
- PsycoticCone 19m
- Ociex 21m Brownies for the win.
- Terrible_the_duck 14s
a Mench 2h Doing a bit of everything.
- BeforeTheWhispers 3m
- whatislove 9m reputation is whoever holds a bigger gun
- Raven 13m I lost myself, in the dark charade.
- VermilionGrin 33m
- JanekSembilan 51s
- Pladdicus 9m uh
- AntiqueBeast 4m White grace, hidden in the dark.
- zxq 4m Tools: https://ansicolortool.neocities.org
And 25 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Dangerous Work

@idea from Novikov

I was thinking about types of work, coded, that could provide a different flavour from other automated systems. Work that involved a degree of danger where the chances of a player being injured, or even killed were on a probability scale. The money would be better than most, but the chance of being cracked is so much higher.

Rough thoughts were power cabling on Red where the safety standards of the exisiting power infrastructure were not so great and the chance of getting fried were high. Road work amidst the traffic, hense getting nailed by a car. Pizza delivery and then being shot by your customer (perhaps not).

Risk for reward.

Novikov