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- Baphomei 40s
- JakeyBoy 48m
- fopsy 29s
- PsycoticCone 36m
- Rillem 4s
- BelladonnaRP 46s
a Mench 1h Doing a bit of everything.
- Slyter 15m
And 17 more hiding and/or disguised
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Drug machines deadlines
Please make them more reasonable

Please consider changing the current drug machine tending mechanic after deadline, which makes the whole batch being instantly lost. It's infuriating and unrealistic. I'd like to propose a chemistry roll, the difficulty climbing in proportion to how much time since you missed the deadline. And the roll impacting the number of products that are lost, and the number you can keep on tending if you want to.