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- Vivvykins 1m
- Dani 48s
j Fengshui 1m http://www.amazon.com/dp/B00M0DV5IQ <- My Book
- Stiza13 3s
- Kiwi 10m I guess there's always something killing me.
- RheaGhe 15s Something about butts.
- WHYTENINJA96 29s
- waddlerafter 26s
- Vandergrift 3m
- pfh 44m
- Damarung 5m
- Diani 5s sketchy girls and lipstick boys 0/
- Rangerkrauser 59m youtu.be/FTb97wTsK9g
a Glitch 35m I am the one who puppets.
- Atheran 1m
- Brozilla 10m
- Cosmic 3s
- Majere_Draven 4m
- Marioanius 46s Hamilton wrote, the other 51!
- Napoleon 20s Bad bish is bad.
j Johnny 43m New Code Written Nightly. Not a GM.
- Varolokkur 1m
- Baguette 28s ye boi
- FancyPenguin 7s
- BCingyou 13s
j Kwisatz 1d Definitely not a GM.
And 30 more hiding and/or disguised
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Edged Weapons
And melee weapons.

I've had ideas how the munitions skill could be easily expanded. I'm thinking all edged weapons "dull" at the same rate firearms get "dirty" or something in that general ballpark. You can maintain/sharpen blades. Instead of jamming though, maybe the break. I know this is a element that is already in game. Also add weights(maybe via carbon steel pipes, or other IC items.) to increase damage to things like Bo's, bats, Mabye wrap a chain or drive nails into that melee weapon. I'm also a bit delirious, but this would be damn nice. 2ch.