Existing players used to logging in with their character name and moo password must signup for a website account.
- Enven 1m
- Archangel212168 1m
- BeforeTheWhispers 8s
- Raven 1h I lost myself, in the dark charade.
- Sulfurado 50m
- SmokePotion 1m Right or wrong, I'm getting high.
- PsycoticCone 16s
- Rillem 0s Make it personal.
- whatislove 20m reputation is whoever holds a bigger gun
- Mikael 54s youtu.be/WM33Hr94SKw
- Angeline 3m
- Chika 4h
- Pladdicus 2m uh
- AntiqueBeast 3m White grace, hidden in the dark.
- Euclid 8s
a Mench 4h Doing a bit of everything.
And 29 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Edged Weapons
And melee weapons.

I've had ideas how the munitions skill could be easily expanded. I'm thinking all edged weapons "dull" at the same rate firearms get "dirty" or something in that general ballpark. You can maintain/sharpen blades. Instead of jamming though, maybe the break. I know this is a element that is already in game. Also add weights(maybe via carbon steel pipes, or other IC items.) to increase damage to things like Bo's, bats, Mabye wrap a chain or drive nails into that melee weapon. I'm also a bit delirious, but this would be damn nice. 2ch.