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- BigLammo 18s
- Hizashi 1m
- NoShame 1m
- zeezenfrozen 6m
- deskoft 1m
- JohnWilliams 10m
- fopsy 7s
- Nyarlabrothep 17m
- Grig 2m
- Atheran 3m
- SacredWest 52m
- hex37 2m
- BCingyou 5m
- sukebug 8s
a Mench 1h Doing a bit of everything.
- JakeyBoy 1h
- Sulfurado 25s
- Hivemind 4m
- Baphomei 52s
- Baguette 3m bitchmade
- Wonderland 2m
j Fengshui 2h http://www.amazon.com/dp/B00M0DV5IQ <- My Book
- Btracker 1m
- Fogchild1 3m
- CookieJarvis 15m
- Ryuzaki4Days 14m Take drugs. Kill a bear.
- Slyter 8s
- MrJDucky2 12h
- ReeferMadness 18m May the bridges I burn light the way.
And 25 more hiding and/or disguised
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Fix-It channel names

As the title says, the fix-it channel uses the name of the character. I don't think that should be the case, as it is an OOC communications vector.
Agree 100%
I've wondered about this for two years now. And never seen a sensible response. As it is, there's MULTIPLE reasons that you wouldn't want it to be character names.

Namely, meta in the form of channel joining and leaving, when I'm tired I tend to @xonly fix, but when I fuck that up and just @xsilence, it is MASSIVELY obvious both when I leave and when I join the channels again who I am and who my character is for those on Fix-It.

Beyond Meta, it makes no sense given the OOC nature of the channel for it to be using bit name and not account name.

It works the way it did because that is how channels work in general, they need special code to have this. If folks thought it was an issue, they should have raised it on here before now ;)

I have made it use the same name as Game-Help.