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- Pladdicus 50s uh
- hex 13m
- BlackSoul 3m
- PsycoticCone 39s
- Coolguydude 15s
- Rillem 3m Make it personal.
a Mench 8m Doing a bit of everything.
- Wulf 58s
- Crooknose 42m
- whatislove 1m get big
- Vanashis 2m
- Sivartas 1h
- Fay 39m
- Raven 3h I lost myself, in the dark charade.
- zxq 9s Tools: https://ansicolortool.neocities.org
- Yizhi 6m
And 31 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Food tastes based on skill
Skill affects food

The cooking system is so much fun !

Can we have the skill of a character reflect the taste message of food items?

Currently, you can put butter on 'a plate' and it tastes 'delicious looking and tasty' or you can put ten high quality ingredients into a muffin and it 'looks better than it tastes'.

It would be cool if taste messages were more dynamic like tailoring.

Additionally, it would cool if people's skill and social class actually effected there taste too.

Say you are a mixer, heavy smoker, eats nothing but paste. It is not likely you will know the taste difference between vat steak, and gourmet steak.

I am so happy the food system is getting so much love of late!