I fully understand that Sindome probably isn't designed for the casual player but there are times when some days off are just plain necessary, if not healthy. Probably I'm not as addicted to the game as I should by now but it's a fact that everybody's different.
My idea is that coffins could be made free with certain drawbacks.
1. The carriable weight/size, which nowadays is totally irrealistic (it amazes me how you guys haven't looked into this yet since you're always ranting obsessively about wanting the game to be as realistic as possible), should be cut down so that the ones who would really need to store some items would be forced to rent a room.
2. Forcing a player to log in every once in a while, like every week or so, nothing too strict or the initial objective will go down the drain anyway.
3. There is the lack of a shower, that's pretty important by itself too.
4. There could be some sort of message implemented into the player's description, on those bottom lines like the candy one, describing that he hasn't been sleeping well and that he kinda looks like shit.
5. Charisma points could drop, again nothing too harsh, like 1 tick every two weeks or so.
Plus, you'd get to point and mock a character for being a worthless piece of trash that doesn't even have the chyen to rent himself a decent appartment, wouldn't that be fun?
Seriously, there are times when nothing goes on, when you need a time off, when you feel like turning your attention to something else and all of that seems totally natural to me so I don't see any reason that can actually keep this from being added.
I'd like to hear your word on this, and I'd most surely appreciate to hear the staff's opinion.
(Edited by Matsuyama at 6:34 pm on Sep. 17, 2002)
