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- Scarlyt 14s Sindome is ace.
- Napoleon 4s Bad bish is bad.
- Fire 5m
- janee 15m
- Rapidvalj 18m
- Baron17 1s
- Ostheim 29m
- Archer 6m
- Jeannisti 3s
- Malanth 26s
- L4444 11m
- Kiwi 2m I guess there's always something killing me.
- Melpothalia 1h That's Mrs. Broken Brain [Bottom Text] to you!
- Sara 10s
- Dumpster 16s
- villa 1m
- RealHumanBean 1s Something?
- Vivvykins 22s
- Lofi 45m
- Oberst 34m
- ComradeNitro 5s
- Wonderland 46s
- whatislove00 2m
- arm0r3r 4h
- attaboy 2s
- crashdown 3m
- waddlerafter 1s
- Solshine 55s
- jsmith225 2m
c Mephisto 1s Malt doch nicht immer den Teufel an die Wand.
- pfh 10s
- Cyberpunker 1m
a Cerberus 3m Head Builder & GM when I need to
- Malestrom 53m
- SacredWest 4h
j Johnny 2h New Code Written Nightly. Not a GM.
And 34 more hiding and/or disguised
Connect to Sindome @ or just Play Now

Fresh gear
Calling Dick Tracy

wristwatches that are progias, and/or wristwatches that are radios, progias with built in funcams, watches and or progias that can be quickterms, e-notes that are progias and quickterms.

Handheld text messagers that are like pagers. �

I know there's more but I forgot...


Ah yes, the wonderful world of multiple inheritance.

A feature which would allow exactly that type of thing.... and is not supported in LambdaMOO.

As nice as thoes may seem, it's difficult to justify reimplementing things that are allready in the game, working fine, and hardly used (except for phones), just so you can have combo objects. It requires a ton of work, and the benifit is non-existant.

Good ideas though.