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- MaceKubu 22m
- Ryan101 15s
- Speccy 21s
- Raijiin 16s
- Lycanthorph 7s
- wiebman 1h
- Vera 2m youtu.be/wmOw-jplSMk
- Stingray 1h
- Scarlyt 8m Sindome is ace.
- Evie 8m
- stylo 1h
- Barrien 3m
- Baguette 26m ye boi
- Rapidvalj 31m
- ZaCyril 46s https://youtu.be/9r4WD60uM18
- Grey0 7s
- coconut 1s
- Malanth 1m
- FancyPenguin 20m
- Ostheim 27s
- BCingyou 10s
- Napoleon 21s Bad bish is bad.
- Azelle 2m
- wooshoo2 18h
j Johnny 2h New Code Written Nightly. Not a GM.
a Cerberus 56m Head Builder & GM when I need to
- jsmith225 14h
And 31 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Guests
A little greeting.

Not sure if this is the right thread to post this in....but meh.

I was poking about on another MOO/MUSH the other day. It was totally lame, but they had one great feature (In my opinion).

Everytime a guest connected there was an alert on the Guest channel. For example. Waigoren Guest has connected on the guest channel.

And everyone subscribed to the guest channel could and did welcome them, and give some advice on how to get started.

Not saying we need a designated Guest channel, just that a little chime saying. Guest so and so has connected at 10:blah pm. So we are aware guests are connected and we can welcome them because mostly when I notice Guests are online they've been idle for 20+ minutes.

Plus some interaction would give them just that little extra push and get them hooked so we can reel them in and get them to make a character.