so ive been thinking more on this and this is an idea specifically for the trading skill.
I wonder if there is scope for having a CompareHaggle command that would work between player to player transactions.
Trade seems to have no bearing as a skill upon how people police themselves in trying to haggle. Now i cant say this for certain as i dont have a GM all seeing eye but i wonder how many people try and haggle and bluff and generally talk the trade talk between themselves and other players with no idea about respective Trade skill levels...
If i'm doing a deal with someone and they have gone to the effort and time of investing UE in trade then they should come out of the deal better than me. Equally if i have invested zero in trade.. i should expect to suck at this.. just the same as i would and do expect to suck if i invest zero in any combat skills and try and fight someone that has.
Therefore if i go and invest in trade then i would expect that i would have a stronger bargaining hand.. as chyen makes the mix go round and strictly as an aide to RP. i was wondering if the following would help.
Therefore i wonder if a system where two players have the option of using a haggle command. Not 100% sure how this would work.. but before they RP out the deal they get to run a quick haggle command and it gives both players some feedback saying something like + 10% to player a and player b would get -10% or even better would be a vague message along the lines of "your haggle skills are weak sauce " or " you think you got this chump outclassed".. .. something that would then give people an indication skill wise how they should RP the haggling out. obviously this isnt a shortcut to avoid the fun of RPing .. but as rightly we are blind to each other stats, but we do compare them skillwise in areas as combat.. maybe we should be able to compare them in other areas without actually viewing them?
just a thought anyway..