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- Malakai 56s
a Glitch 2m I am the one who puppets.
- Brozilla 1m
- Flumpus 1m
- Diani 53s sketchy girls and lipstick boys 0/
c Mephisto 1s Malt doch nicht immer den Teufel an die Wand.
- Vivvykins 1m
- Fire 6m https://i.imgur.com/CF2ywFy.jpg
- Selly 18m
- arm0r3r 20s
- Revex 24m
- Napoleon 1m Bad bish is bad.
j Johnny 3m New Code Written Nightly. Not a GM.
- Hippie 6s
- Jade1202 6m
- Cosmic 1s
- Rangerkrauser 6m youtu.be/FTb97wTsK9g
- Evie 5m
- Jameson 1m making the eternal black firmament my side bitch
- Atheran 1h
- Majere_Draven 1m
- Baguette 11m ye boi
- WHYTENINJA96 8m
- Kiwi 54s I guess there's always something killing me.
- FancyPenguin 14m
- Supermarket 3m Chute her! Chute heeeer!
- RheaGhe 45s Something about butts.
- Constantdisplay 12m https://youtu.be/4AR7SenR2Hc
- Damarung 4m
- DiamondNine 56s
- Varolokkur 32s
- pfh 21s
- BCingyou 3m
j Kwisatz 1d Definitely not a GM.
And 25 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Hey chum, throw me that katana!
Bladed weapons dealing damage when thrown

Make it so that when you throw a bladed weapon at/to someone, and they fail the catch roll, the weapon deals damage and ends up embedded in them and/or just in their inventory. Damage would be relative to the size of the blade. Maybe even have it so a super ace short blade person can throw into adjacent rooms.