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- Baguette 44s
- Dashiva 0s
- JMo 1m
- aethertm 7m Never scratch face after night with sticky bum.
- Warlord203 7s
- Dotton 17m Mr. Diaz?
- NyanChicken 14s
- Adriane 21s @invis isn't the biz!
- pfh 43m Are you the guy? Are you the GUY?
- Moira 1s
- jliyana 6m
- Sly 3m youtu.be/Q56gRAa7qeo
- FluffyPuff 43m
- Mercury 8s
- Bear 1m
- bitMuse 2h
- deaddragon 31m
- eggsaresides 4m
- Bacn 4m
- Varolokkur 1m
- Spark 37s C'est la vie!
- Kuzugata 2h
j Johnny 5h New Code Written Nightly. Not a GM.
- Something_Wicked 23s
- RedSteelButterfly 3m
- Echtastic 2s
- HolyChrome 14m https://www.youtube.com/watch?v=pt9wnawn7xQ
- Tulasam 32s
- Stig 53m
- Lion 2m
- Bruhlicious 1h
- Jameson 7m
- SomeoneLoveable 19m
- Shunbun 1h drawing and making music. Hustling.
- Paullove 24s
And 28 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Hey chum, throw me that katana!
Bladed weapons dealing damage when thrown

Make it so that when you throw a bladed weapon at/to someone, and they fail the catch roll, the weapon deals damage and ends up embedded in them and/or just in their inventory. Damage would be relative to the size of the blade. Maybe even have it so a super ace short blade person can throw into adjacent rooms.