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- NovaQuinn 7m
w Dreamer 4m
- pfh 0s
- Sivartas 11s
- Espi 10m
- FancyPenguin 19m
- deaddragon 51s
- Dashiva 5m
- Baron17 11s
- MongOfTheWeek 1m
- Grey0 1h
- Supermarket 3s + U like, my hair? Gee thanks. Just bought it. +
- Jade1202 2s
- Barrien 6m
- BCingyou 18s
- Fogchild1 1m
- Constantdisplay 3s https://youtu.be/mFNaFeIm4bU
- Mercury 51s
- Tulasam 58s
- Zumini 38m Sound Advice: https://bit.ly/2PdDiU3
- Varolokkur 4m
j Kwisatz 4h Definitely not a GM.
- Baguette 3h ye boi
- HolyChrome 3s youtu.be/tO_EeUBoNOw
- jliyana 44m
a Cerberus 5m Head Builder & GM when I need to
- hello_marmalade 41s
- BlazingCoconut 4m
- Divinity 2m
- Seir 32m
And 30 more hiding and/or disguised
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Keeping our streets clean
Those pesky street sleepers!

We always have new players who don't grasp off the bat that their character is a persistent existence inside the game even when they log off. They also don't tend to realize that there is a room they can go to for the first two weeks of their life to have free lodging.

So I suggest an advancement on what people have been trying to do. A host of IC measures have been exacted by different people to combat this problem but it still exists.

Since it is already the job of WCS to keep the streets clean and improve overall city appearances, why not give them the job of dragging the bodies to the coffins. But instead of it just being a pile of bodies in that room. Have a verb in that room that allows a WCS technician or anyone that decides to lend the city a helping to deposit the player into room underneath the coffins that has a room description that spells it out for them. Add in a verification check just like when someone goes to enter the mag-lev that asks them if they read the room desc and understand it, before they are allowed to leave said room.

Future offences after the first could be handled by a fee charged to their SIC to exit the room which could be gathered by WCS reps.