Reset Password
Existing players used to logging in with their character name and moo password must signup for a website account.
- Hippo 11m
- Hizashi 43s
- JeweyDecimals 1m
- Dystopia2102 35s
- Atheran 7m
- VeteranGerald 22m
- hex37 3m
- zeezenfrozen 1m
- BigLammo 45s
- Btracker 27m
- GrimButterCat 2m
- deskoft 30s
- Sabess 1m
- Euclid 59s
- JakeyBoy 1h
- Sulfurado 2m
- MrJDucky2 6m
- Qewy 2m
- Fogchild1 51s
- Wonderland 2s
a Mench 3m Doing a bit of everything.
- ReeferMadness 4h May the bridges I burn light the way.
And 30 more hiding and/or disguised
Connect to Sindome @ or just Play Now

Language learning buffs from performance
Markitable, RP, fun stuff to do with languages

At the last town meeting the subject of languages came up, how they could be used, how they could be implemented more and used more. It is an amazing system one I love and I see is incredibly underutilised.

Given we had instruments and the performance system that offer buffs and the like. Would it be possible to leverage the same system to offer a temporary buff when conversing with someone in that given language.

Say someone speaks Japanese, and you don't if they address you, over a period of time depending on skills/stats, you gain a buff to the % you increase your language learned per UE spent. That buff can depending upon the speaking individuals intelligence (to teach) and the language level they have.

It does not have to be a huge boost, but it opens up the options for people who invest in languages direct ways to make it into a marketable skill. Open up languages to more players hopefully and give actual RP elements to learning a language rather than just "I read it in a book" or "I learnt it from x NPC or y PC".

This is a really clever idea. It's possible it could just be implemented through a special "teaching manual" instrumented and provide a general intelligence boost for the UE discount, though a specific discount would be better.
We're not touching langauges until Toast.
AH, gosh darn it. I actually remember that being said, I need notes for real life Mirage. I still hope that something like this is implimented post Toast deploy :)