Existing players used to logging in with their character name and moo password must signup for a website account.
- fireflies 1m
- Slyter 8m
- Euclid 3s
- BlackSoul 27s
- Ociex 5m Brownies for the win.
- whatislove 20m reputation is whoever holds a bigger gun
- Fay 55s
- Enven 2h
- AdamBlue9000 0s Rolling 526d6 damage against both of us.
- Nyx 40s
- Pladdicus 1s uh
a Mench 13h Doing a bit of everything.
And 17 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Lanterns as a Lighting Option

Just a thought -

Given both the expansion of badlands play, along with a few locales already available long term that have a lack of lighting but are livable, I would like the addition of lanterns.

They would be mechanically identical to flashlights, just with a different description, and maybe only available in certain locations or more expensive than flashlights (maybe take GelCells?)

Alternatively - make them identical to flashlights but they are fillable like a lighter with ethicol to make them old timey lanterns which would be more badlands chic.

Thoughts?

I think a good mechanical distinction would be if they light up an area when dropped, like a flare.
Flashrights already do, or at least used to. But yes, that is the intention for this device.