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- Freshmeat_Guest 14m [Welcome to Sindome]
- Veleth 5m
- Rillem 28m Why's the weed always gone?
- baewulf 10s
- QueenZombean 5s Singing the song that doesn't end, yes it goes...
- SomeGuy 8m
- Sivartas 12m
- AdamBlue9000 27s Rolling 526d6 damage against both of us.
a Mench 16m Doing a bit of everything.
- zxq 2m
- Fogchild1 21s
- Hivemind 12s
- adrognik 1m
j Fengshui 1h
- Diamond 5s After Winter, must come Spring.
- NightHollow 8h
And 21 more hiding and/or disguised

Lower node ICE

Node admins should be able to give nodes a lower ICE value, instead of always doing it to the best of their ability (including holding back). It doesn't really make sense to me, if you want someone else to be able to break into that node but you can't put shittier ICE on it because you're "too good". A good programmer knows how to write bad software.
Absolutely, been requesting this forever. It actually becomes an exponentially more frustrating issue the better your character progresses because holdback has increasingly less impact toward the desired result.

You should ideally be able to determine any level of security up to whatever your max roll was when securing.