Reset Password
Existing players used to logging in with their character name and moo password must signup for a website account.
- Vivvykins 46s
- Malakai 7s
- BCingyou 41s
- phangsu 4s
- Speccy 39m
- Dawnshot 9m
- Mephibosheth 2m
- Hundo 1s
- FancyPenguin 23s
- Kachiri 49s
- KalaniPup 1h
- Sara 7s
- Baron17 1m
- NovaQuinn 2m
- Selly 2m
j Johnny 2h New Code Written Nightly. Not a GM.
- Corum 23m
- attaboy 18s
a Cerberus 10m Head Builder & GM when I need to
- Supermarket 30m ya like fat boiiiiis?
- Jade1202 13s
- SacredWest 1h
And 27 more hiding and/or disguised
Connect to Sindome @ or just Play Now

Market mayhem

Now that the market is a maze (great idea) and the prices vary between rooms (another great idea), I'd like to propose to take a step further and randomize the goods each market room has.

Is that feasible, codewise? It'd give the players more incentive to get lost in the market maze.

Or even make rarer items pop up in the furthest depths of the market.

The contents of the market entirely is driven by the items PCs buy and sell into it.

Perhaps not just price but rarity could be reflected by how deep you go into the depths. While the markets already have "inventories", as far as I know there isn't currently anything which makes it harder to locate rarer items as long as you know how to browse. Or even if you don't, for that matter.

I might be wrong.