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Market values

Okay, what's with nearly empty clips and pack being sold for the same price as full clips and packs in the markets.  The value should dependon the amount left inside.
Nope, that's just called getting fucked. That's what you get for getting stuff second.er…80-th hand from some greasy street vendor. Risk you run for getting stuff cheaper than normal.
I don't actually buy them, but I'm making the point that a lot of the stuff in the market is pointless to buy.
Just remember the immortal words of one Mr. P.T. Barnum …

"There's a sucker born every minute"

Oh, the blessed appraise command! ;)
Hey, if you have money to burn, you can buy those half-empty clips and use 'em to fill up your clips-with-two-bullets-missing.

I mean, if you're like me and obsessive about having everything in top condition all the time.

Well if they go for the same price there should be a way to see how many bullets are in em, eh?
Appraise gives you the desc and how many bullets are left. Same thing for cases of lager and medpaks and packs of cigarettes.


Shop smart, shop S-Mart.

I do appraise, but then there are a bunch of almost empty clips laying around no one will probably ever buy, cause they'd be getting ripped off.
Well, sure, but I'd rather bay 400+ chyen for a near-empty clip to re-fill my near-full ones than to be out of ammo at a very bad time.

Besides, getting ripped off only matters when you're poor.

Well, I'm not completely poor but I still don't like getting ripped off.  Besides, I can buy full clips for maybe 150% at most of the price a nearly empty one, I'll use that, so why buy the almost empty ones?
murphy just gave you his reason at least.

plus it's amusing to see people buy almost empty clips without seeing what they are buying and not realize this fact while going into a fire fight

"look at me! i have a big bad gun now! FEAR ME!"
bang! bang! laugh! bang! click-
*pause*
clickclickclickclickclick…...
*blinks*
"fuck m-"
BANG


Okay, how about we look at this from another angle.  Someone buys a new clip and uses all but one or two bullets and then sells it for near the amount of what they bought it for.  Same with medpaks, packs of cig, and lager.  It's too easily abused.
Have you ever sold anything in the market?

They usually pay $hit!

Okay, well forgot about that, but still, a clip with 2 bullets and a clip with 12 bullets should have extremely different values.
Yep they should …

But that's what PT Barnum was talking about ...

The point is, they DO have different values - to you, and to other players. The market vendors, they don't really give a fuck. It's not a retail shop, if you don't buy some crappy piece of junk, some other sucker will.

You also have to consider the following - a clip has 12 bullets, two are used, you now have a clip with 10 rounds.

Your clip cost, what, 400 chyen? (I pity the foo' who pays retail price for a clip). Substracting the cost of the actual magazine, how much do you figure each round is worth? 25 chyen? So, is 50 chyen that much of a difference?

If the only clips in the markets have two bullets piece, retail is a much better deal.
That depends on how well you haggle.

And some of us get really cheap ammo without going through retail.

Don't suppose you'd want to sell any of …

Oh, never mind ... ;)

But walkin through a market place it's not like your buying a packaged clip, there should be a way you could at the very least approximate what you are buying.

Bill the Goat Ninja picks up the clip, weighs it in his head and guesses there 4 bullets in the clip.


*shrugs*

Um, Dom, like we been saying, when you 'appraise' a clip at the market, it tells you how much is left!
Just had a thought.  What if all the items started out at the high price, but then the emptier the item, the easier to haggle down its price.  Or maybe that's true only after you've appraised it.
God's, you people have issues…

The market was -specifically- coded with the intention of making the very under-used charisma substats and related skills. Read the description of the damned location, consider where it's situated, consider the nature of the traders there. Take it into account and get the fuck over it all.

In the rawest sense it's no different to combat. The people making a living their are -skilled- in 'retail combat', if you don't have the stats to challenge them then you can damned well expect to have your ass handed to you. There -are- characters in the game who have the stats to buy things from the market at -very- low prices and actually sell things to the market for -very- high values. There's no law governing what what value an independent retailer can put on an item...

Here's the only logic that counts, the market -is- making money. ALOT of money. If it wasn't then maybe the traders would change their prices, maybe they'd slack off a little, but the sad fact is that the profit margins in the market based -only- off actual sales to the reletively small number of actual players (ignoring the theoritical sales to ambient population) is sick.

You're being ripped off and you think the code is to blame? Hello?... Maybe that -BIG- neon 'DUMB FUCK - please rip me off' sign over your characters head has something to do with it? The nasty trader ripped you off? Maybe your momma should go do your shopping for you. Bah.

Take a trip to a -proper- transient market some time and see how easy it is to get ripped off if you don't got your smarts around you...

As a n00b I thought 'Ooh! Stock market skill! That sounds cool! I'll make a lot of money…'
And yet, to my knowledge, that never helped my character one little bit. I know there's supposedly some stock market in the bank on Gold...but is that actually functional these days? Will it ever be?
And, more on the topic...does the stock market stat by any bizarre chance contribute to the regular bartering skills somehow?