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- Quotient 1s
- Rhea 0s
- Veleth 2m
- Something_Wicked 6s
- deaddragon 1m
- not_anon 19m
- sabine 4s
- Fogchild1 1m
- jsmith225 1m
- Flingcon 7m
- kyever 41s
- Shunbun 28m drawing and making music. Hustling.
- Jameson 6m
- sinmailer 29s
- bitMuse 2m
- Jonquille 38m
- FancyPenguin 55s
- pikachewbacca 4m
- Grey0 11m
- Dashiva 21s
- SomeoneLoveable 6m
- Bear 10s
- Baguette 25m
- Kiwi 3m I guess there's always something killing me.
- GrimButterCat 21s
- HolyChrome 24s
- Tulasam 1m
- pfh 2m Are you the guy? Are you the GUY?
- Bruhlicious 18m
- ZaCyril 37s
- dapocalypse 15h
- Stig 8m
- Paullove 1h
And 32 more hiding and/or disguised
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Markets and 3D space
End up where you should

So, I noticed if you use a grappling hook in a market, you descend at the "entrance", and to leave, you must be in the same. I think that it should be more randomized, or at least pushed to where it should be. One of the south most rooms holds the south roof and one of the east most rooms hold the east roof, as an example.
Yep, known issue. The complexity of addressing that for all things is huge, so we didn't bother before releasing the maze code. You'll find we don't shy away from releasing incomplete work around here if its got enough to be a good addition to the game. :)
Good to know. Love the 3d space system. Hearin bakas runnin all over my roof.