- Mechanical skill checks, which do not involve vehicles, roll for Auto Tech.
- Many AV repair-related skill checks roll for Auto Tech.
- Aero Tech checks can more difficult than comparable Auto Tech checks despite lower utility.
- Aero Tech has no unique utility, it replicates Auto Tech mechanics but on fewer objects.
With the expansion of the rigging system and addition of many new types of robots and their related systems, I think there is a good reason to consider creating a Mech Tech skill as a mechanical counterpart to Electro Tech, that can serve as a generic basis for mechanical techy archetypes without them having to train into skills which, by name and description, have nothing to do with their IC actions.